36.2 Upcoming Changes — Season 14 — Hearthstone Battlegrounds
Visual changes from patch 36.0.3 to patch 36.2: 122 removed, 40 returning, 14 changed, 166 new.
Complete Hearthstone Battlegrounds Season 14 patch notes for update 36.2. This Season 14 update includes 541 card changes across 27 categories: 122 removed, 40 returning, 14 changed, 166 new cards.
Hearthstone Battlegrounds Season 14 brings major changes to the tavern including new minions, trinkets, and balance updates. Browse all Season 14 card changes below.
New Elemental Minions (4)
The Minion Pool is getting refreshed with over 60 brand-new minions in Season 14 — including a handful of new type-specific synergies.
- Living Prison — Tier 4 (Elemental) — 4/5
Activate (1): Gain the stats of the next minion you buy this turn.
- Moat Custodian — Tier 6 (Elemental) — 4/10
Rally: Your Elementals give an extra +1/+2 this game.
- Unbound Tempest — Tier 6 (Elemental) — 3/12
After you play 3 Elementals, gain the stats of the highest-Health minion in the Tavern. (3 left!)
- Air Baller — Tier 5 (Elemental) — 7/7
When you sell this, give your minions +2/+2. Improve your future Ballers.
New Naga Minions (3)
- Fleeing Fugitive — Tier 1 (Naga) — 3/2
Whenever you cast a spell on this, gain +1 Health.
- Cagey Conjurer — Tier 3 (Naga) — 6/4
Activate (1): Cast a random Tavern spell (targets this if possible).
- Torrential Ruiner — Tier 6 (Naga) — 3/3
Whenever you cast a spell on a Naga, give your minions +3/+3.
New Undead Minions (3)
- Dead Bellringer — Tier 4 (Undead) — 3/6
Activate (1): Give a different friendly Undead Reborn. Then destroy it to gain +4/+4.
- Barrier Banshee — Tier 5 (Undead) — 7/7
After a friendly minion is Reborn, gain Divine Shield and +7/+7.
- Snazzy Phantom — Tier 6 (Undead) — 6/8
After a friendly minion is Reborn, give stats equal to its Attack to your right-most Undead.
New Mech Minions (4)
- Rescue Bot — Tier 3 (Mech) — 5/1
Taunt Deathrattle: Get a Repair Job.
- Drone Duplicator — Tier 4 (Mech) — 4/4
Activate (1): The next Magnetization to this minion this turn is doubled.
- Spark Snapper — Tier 4 (Mech) — 3/3
Whenever you play a Mech, Magnetize a 3/3 Satellite to it and improve this.
- Glambot — Tier 5 (Mech) — 6/6
Whenever you cast a spell on a Mech, Magnetize a 6/6 Satellite to it.
New Murloc Minions (4)
- Breakout Mastermind — Tier 3 (Murloc) — 2/5
Activate (2): Get a random Murloc.
- Kelp Keeper — Tier 4 (Murloc) — 5/5
Activate (1): Trigger a friendly minion's Battlecry.
- Twilight Tidehunter — Tier 4 (Murloc) — 3/6
Whenever you cast a spell on this, give the left-most minion in your hand +6/+6.
- Shamanic Tidecaller — Tier 5 (Murloc) — 5/7
Whenever you cast a spell on a Murloc, give Murlocs in your hand and board +3/+3.
New Dual-Type Minions (3)
- Treasure Parrot — Tier 3 (Beast, Pirate) — 5/5
Once this deals 40 damage, get a Golden Touch. (40 left!)
- Gearfin — Tier 4 (Mech, Murloc) — 6/5
At the end of your turn, get two 1-Cost Tavern spells.
- Captain Cookie — Tier 4 (Murloc, Pirate) — 5/3
Deathrattle: Get a Chef's Choice.
New Dragon Minions (5)
- Hired Mount — Tier 3 (Dragon) — 3/5
Activate (2): Get a random Chromadrake.
- Bronze Timewalker — Tier 4 (Dragon) — 2/9
Rally: Get a random Chromadrake.
- Sky-hatch Runaway — Tier 4 (Dragon) — 4/7
Activate (1): Trigger a friendly minion's Rally.
- Runic Arcanist — Tier 4 (Dragon) — 3/5
Start of Combat: Cast Shiny Ring.
- Crimson Vindicator — Tier 6 (Dragon) — 8/9
Divine Shield Rally: Cast Mighty Dragonbreath.
New Demon Minions (5)
- Trapped Clapper — Tier 3 (Demon) — 2/2
Deathrattle: Add a Fodder to your next 3 Refreshes.
- Deft Deserter — Tier 5 (Demon) — 8/8
Activate (1): Give all minions in the Tavern +8/+8 and Taunt, Divine Shield, or Windfury.
- Imp-lusionist — Tier 5 (Demon) — 6/3
Deathrattle: Get 2 copies of Methodical Madness.
- Eredar Escapist — Tier 6 (Demon) — 5/5
After your hero takes 4 damage, get a random Tavern spell that gives stats. (4 left!)
- Devilish Distractor — Tier 4 (Demon) — 3/6
Whenever you cast a spell on this, give minions in the Tavern +2/+2 this game.
New Quilboar Minions (6)
- Sly Infiltrator — Tier 3 (Quilboar) — 4/5
Choose One - Gain 2 free Refreshes; or Get 3 Blood Gems.
- Bramble Tunneler — Tier 4 (Quilboar) — 3/6
Rally: Get a random Choose One card.
- Snare Trapper — Tier 4 (Quilboar) — 4/4
Choose One - Get a random Quilboar; or Increase your maximum Gold by 1.
- Vigilant Bristlemane — Tier 5 (Quilboar) — 3/5
Whenever you cast a spell on this, it plays a Blood Gem on adjacent minions.
- Jailbird Juggernaut — Tier 5 (Quilboar) — 2/7
Rally: Summon a Golem with stats equal to this minion's Blood Gems to attack the target first. (0/0)
- Veteran Brigand — Tier 6 (Quilboar) — 8/8
Choose One - This plays 3 Blood Gems on all your minions; or cast Blood Gem Barrage 3 times.
New Pirate Minions (8)
- Clever Castaway — Tier 2 (Pirate) — 2/3
Activate (2): Discover a Tavern spell.
- Maritime Extortionist — Tier 4 (Pirate) — 8/8
Has +8/+8 for each Golden minion you've played this game (wherever this is).
- Enterprising Escapee — Tier 4 (Pirate) — 6/6
After you spend 5 Gold, get a Lockbox. If you already have one, it opens 1 turn sooner. (5 Gold left!)
- Silent Deliverer — Tier 6 (Pirate) — 7/7
Battlecry: Get a random Golden minion from Tier 4. It doesn't give a Triple Reward.
- Hooktusk, Master Marauder — Tier 6 (Pirate) — 4/4
After you Discover a card, give your other Pirates +1/+1. (Improved by Golden minions you played this game!)
- Lockbox
Unplayable. In 5 turns, break this open and get a random Golden minion with a type! (5 turns left!)
- Bilgewater Breakout — Tier 2 (Pirate) — 3/2
Battlecry: Get a Lockbox. If you already have one, it opens 1 turn sooner.
- Locked-up Mutineer — Tier 3 (Pirate) — 6/3
Deathrattle: Get a Lockbox. If you already have one, it opens 1 turn sooner.
New Beast Minions (11)
- Flittering Bat — Tier 1 (Beast) — 1/3
Rally: Summon a 1/1 Beast.
- Tasty Lobster — Tier 3 (Beast) — 1/1
Taunt. Deathrattle: Give two friendly Beasts +1/+1. Improve your future Tasty Lobsters.
- Headhunter Gryphon — Tier 4 (Beast) — 3/5
Rally: Get a random Beast.
- Wolf Pup — Tier 3 (Beast) — 3/5
Rally: Give your other minions +4/+2.
- Cage Gnawer — Tier 4 (Beast) — 2/7
Whenever a friendly Beast attacks, give your Beasts +2/+1.
- Hoarding Hyena — Tier 5 (Beast) — 5/6
Rally: Summon a Tasty Lobster.
- Deathstrider — Tier 6 (Beast) — 10/11
After a friendly Rally minion attacks, trigger your left-most Deathrattle.
- Ravaging Scorpid — Tier 6 (Beast) — 7/8
After a friendly minion attacks, your Beetles have +3/+3 this game. Deathrattle: Summon a 2/2 Beetle.
- Fishbait — Tier 2 (Beast) — 0/1
This can't gain stats. Deathrattle: Give the minion that killed this +5/+5.
- Lurking Lionfish — Tier 2 (Beast) — 3/4
Activate (2): Choose a card in the Tavern. Replace it with a Fishbait for your left-most Beast to attack.
- Snarky Shark — Tier 4 (Beast) — 4/5
When you sell this, Refresh the Tavern with a Fishbait. Your left-most Beast attacks it.
New Neutral Minions (6)
- Suspicious Prisonguard — Tier 1 — 3/3
Activate (1): Give another minion +3/+3.
- Decoy Conjurer — Tier 2 — 3/4
Activate (2): Steal the highest-Attack minion in the Tavern.
- Fruit Vendor — Tier 3 — 3/6
Activate (1): Get 2 Tavern Dish Bananas.
- Boom-in-a-Box — Tier 4 — 5/10
Taunt. Start of Combat: Deal 3 damage to all other minions.
- Tyrael — Tier 6 — 8/8
Activate (2): Set another minion's stats to 40/40.
- Gatekeeper Amalgam — Tier 6 (All) — 6/6
Whenever you cast a spell on this, it casts Misplaced Tea Set.
Removed Spells (6)
- Conflagration — Tier 4
Give a minion +4/+4. (Improved by each Elemental you played this turn!)
- Back to Back — Tier 4
Give a minion +4/+4. Your future Back to Backs give an extra +4/+4.
- Fleeting Vigor — Tier 3
Start of Combat: Give your minions +2/+1.
- Arcane Absorption — Tier 4
Give a friendly Elemental half the stats of the highest-Health minion in the Tavern.
- Knockoff Wisdomball — Tier 6
Your next 2 Refreshes are helpful! (2 left!)
- Pointy Arrow — Tier 1
Give a minion +4 Attack.
Changed Spells (2)
- Gem Day
- manaCost: 1 → 0
- Defender's Rites — Tier 4
- text: Give a friendly minion +6/+6 and Taunt. → Give a minion +7/+7 and Taunt.
Changed & Returning Spells (3)
- Alliance Flag — Tier 1
- text: Choose One - Give a minion +4Attack; or +4 Health. → Choose One - Give a minion +3/+1; or +1/+3.
- Forest's Bounty — Tier 5
- manaCost: 3 → 2
- text: Choose One - Give a minion +12/+12; or Give your minions +2/+2. → Choose One - Give a minion +6/+6 twice; or Give your minions +2/+2.
- Fandral's Fortune — Tier 6
Discover a Choose One card. It has both effects combined.
New & Returning Spells (6)
Five new Tavern Spells are joining the pool this season:
- Methodical Madness — Tier 4
Choose a friendly Demon. It consumes 2 random Tavern minions to gain their stats and Bonus Keywords.
- Mighty Dragonbreath — Tier 4
Give your minions +1/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.
- Repair Job — Tier 3
Give a minion +4/+8.
- Weapons Forge — Tier 4
Get 3 Pointy Arrows.
- Winner's Bread — Tier 2
Give a minion +2/+3. If you win your next combat, give it another +4/+6 at the start of your next turn.
- Boundless Potential — Tier 4
Choose One - Discover a minion of your Tier; or a Tavern spell of your Tier.
Removed Minions (99)
- Gluttonous Trogg — Tier 1 — 2/3
Once you buy 4 cards, gain +4/+4. (4 left!)
- Tunnel Blaster — Tier 4 — 3/7
Taunt Deathrattle: Deal 3 damage to all minions.
- Barrens Conjurer — Tier 5 — 6/2
Deathrattle: Get a random Battlecry minion.
- Mooneater's Champion — Tier 5 — 5/5
After you play an odd-Tier card, give your odd-Tier minions +1/+1.
- Nalaa the Redeemer — Tier 5 — 5/6
Whenever you cast a Tavern spell, give a friendly minion of each type +4/+3.
- Upbeat Duo — Tier 5 — 6/6
At the end of every 2 turns, get a plain copy of the minion to the left of this. (2 turns left!)
- Greymane's Champion — Tier 6 — 4/4
After you play an even-Tier card, give your even-Tier minions +2/+2.
- Surf n' Surf — Tier 1 (Naga, Beast) — 1/1
Spellcraft: Give a minion "Deathrattle: Summon a 3/2 Crab" until next turn.
- Felemental — Tier 3 (Elemental, Demon) — 3/3
Battlecry: Give minions in the Tavern +2/+1 this game.
- Felhorn — Tier 3 (Demon, Beast) — 2/4
Battlecry: Give your other Demons and Beasts +1/+2 and deal 1 damage to them, twice.
- Technical Element — Tier 3 (Elemental, Mech) — 5/6
Magnetic Can Magnetize to both Mechs and Elementals.
- Dead Sea Ravager — Tier 6 (Undead, Pirate) — 4/5
Rally: Give 4 other friendly minions this minion's Attack.
- Ring Bearer — Tier 6 (Naga, Dragon) — 5/10
Whenever a friendly minion attacks, cast Shiny Ring.
- Hardy Orca — Tier 3 (Beast) — 1/6
Taunt Whenever this takes damage, give your other minions +1/+1.
- Hunting Tiger Shark — Tier 4 (Beast) — 3/5
Battlecry: Discover a Beast.
- Monstrous Macaw — Tier 4 (Beast) — 5/4
Rally: Trigger your left-most Deathrattle (except this minion's).
- Rylak Metalhead — Tier 4 (Beast) — 5/3
Taunt Deathrattle: Trigger the Battlecry of an adjacent minion.
- Trigore the Lasher — Tier 4 (Beast) — 9/3
Whenever another friendly Beast takes damage, gain +2 Health permanently.
- Wyvern Outrider — Tier 4 (Beast) — 2/8
Whenever this takes damage, gain a free Refresh. (3 times per turn.)
- Iridescent Skyblazer — Tier 5 (Beast) — 3/8
Whenever a friendly Beast takes damage, give a friendly Beast other than it +3/+2 permanently.
- Spiked Savior — Tier 5 (Beast) — 8/2
Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them.
- Rabid Panther — Tier 6 (Beast) — 4/8
After you play a Beast, give your Beasts +3/+3 and deal 1 damage to them.
- Silky Shimmermoth — Tier 6 (Beast) — 3/12
Whenever this takes damage, your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle.
- Picky Eater — Tier 1 (Demon) — 1/1
Battlecry: Consume a random minion in the Tavern to gain its stats.
- Silent Enforcer — Tier 4 (Demon) — 6/2
Taunt Deathrattle: Deal 2 damage to all minions (except friendly Demons).
- Woodland Defiler — Tier 4 (Demon) — 5/6
At the end of your turn, add a Fodder to your next 3 Refreshes.
- Famished Felbat — Tier 5 (Demon) — 6/3
At the end of your turn, your Demons each consume a minion in the Tavern to gain its stats.
- Felfire Conjurer — Tier 5 (Demon, Dragon) — 6/5
At the end of your turn, your Tavern spells give an extra +1/+1 this game.
- Shadowdancer — Tier 5 (Demon) — 5/3
Taunt Deathrattle: Get a Staff of Enrichment.
- Consummate Conqueror — Tier 6 (Demon) — 9/7
Whenever a minion is consumed, give minions in the Tavern +1/+1 this turn.
- Lord of the Ruins — Tier 6 (Demon) — 5/6
After a friendly Demon deals damage, give friendly minions other than it +2/+1.
- Twilight Hatchling — Tier 1 (Dragon) — 1/1
Deathrattle: Summon a 3/3 Whelp that attacks immediately.
- Upbeat Frontdrake — Tier 1 (Dragon) — 1/1
At the end of every 3 turns, get a random Dragon. (3 turns left!)
- Sleepy Supporter — Tier 2 (Dragon) — 4/3
Rally: Give the minion to the right of this +2/+2.
- Black Chromadrake — Tier 3 (Dragon) — 4/6
Battlecry: Your Tavern spells give an extra +1 Health this game.
- Blue Chromadrake — Tier 3 (Dragon) — 4/4
Battlecry: Get a random 2-Cost Tavern spell.
- Bronze Chromadrake — Tier 3 (Dragon) — 5/3
Battlecry: Give your other Dragons +3/+1.
- Green Chromadrake — Tier 3 (Dragon) — 3/5
Battlecry: Give your other Dragons +1/+3.
- Red Chromadrake — Tier 3 (Dragon) — 6/4
Battlecry: Your Tavern spells give an extra +1 Attack this game.
- Incubation Researcher — Tier 4 (Dragon) — 2/8
Avenge (3): Get a random Chromadrake.
- Prized Promo-Drake — Tier 4 (Dragon) — 1/1
Start of Combat: Give your Dragons +4/+4.
- Twilight Broodmother — Tier 5 (Dragon) — 7/4
Deathrattle: Summon 2 Twilight Hatchlings. Give them Taunt.
- Charmwing — Tier 6 (Dragon) — 3/10
Rally: Give 2 friendly Dragons this minion's maximum Health (except Charmwing).
- Dune Dweller — Tier 1 (Elemental) — 3/2
Battlecry: Give Elementals in the Tavern +1/+1 this game.
- Leyline Surfacer — Tier 4 (Elemental) — 4/6
Battlecry and Deathrattle: Get an Arcane Absorption.
- Firelands Fugitive — Tier 5 (Elemental) — 5/7
Battlecry: Get a Conflagration.
- Alert Alarmist — Tier 2 (Mech) — 2/2
Taunt Deathrattle: The next Tavern spell you buy costs (1) less.
- Marquee Ticker — Tier 4 (Mech) — 3/7
At the end of your turn, get a random Tavern spell.
- Divine Sparkbot — Tier 5 (Mech) — 4/2
Taunt, Divine Shield Deathrattle: Get a Sanctify.
- Holo Rover — Tier 5 (Mech) — 4/6
Divine Shield Rally: Get a random Magnetic Mech.
- Ingenious Inventor — Tier 6 (Mech) — 9/4
Deathrattle: Your Mechs have +2 Attack this combat. (Improved by each time you've Magnetized this game!)
- Junk Jouster — Tier 6 (Mech) — 8/7
After you Magnetize a minion, give your minions +5/+5.
- Moonsteel Juggernaut — Tier 6 (Mech) — 8/8
At the end of your turn, get two 6/6 Magnetic Satellites and improve this.
- Tad — Tier 2 (Murloc) — 2/2
When you sell this, get a random Murloc.
- Coldlight Diver — Tier 3 (Murloc) — 1/1
Battlecry and Deathrattle: Get a random Tier 1 Tavern spell.
- King Bagurgle — Tier 4 (Murloc) — 4/4
Battlecry: Give all other Murlocs in your hand and board +4/+4.
- Mrglin' Burglar — Tier 5 (Murloc) — 10/10
After you play a Murloc, give a friendly minion and a minion in your hand +5/+5.
- Tidecaller Prophet — Tier 5 (Murloc) — 5/6
Your Tavern spells give an extra +1/+1. After you play 2 Murlocs, improve for this turn only. (2 left!)
- Reef Riffer — Tier 2 (Naga) — 3/2
Spellcraft: Give a minion stats equal to your Tier until next turn.
- Tide Raiser — Tier 2 (Naga) — 2/1
Taunt Deathrattle: Cast Shifting Tide on an adjacent minion.
- Deep Blue Crooner — Tier 3 (Naga) — 2/2
Spellcraft: Give a minion +2/+2 until next turn. Improve your future Deep Blues.
- Volcanic Visitor — Tier 4 (Naga) — 4/4
Spellcraft: Choose One - Give your minions +4 Attack; or +4 Health.
- Maelstrom Emergent — Tier 5 (Naga) — 2/7
Your Tavern spells cast an extra time in combat.
- Ruthless Queensguard — Tier 6 (Naga) — 3/3
Battlecry, Deathrattle, and Rally: Cast Queen's Command.
- Sundered Matriarch — Tier 6 (Naga) — 7/4
Whenever you cast a spell, give your minions +3 Health.
- Wrathscale Rogue — Tier 6 (Naga) — 3/6
After another friendly Naga gains Health, give it that much Attack.
- Defiant Shipwright — Tier 2 (Pirate) — 2/5
Whenever this gains Attack from other sources, gain +1 Health.
- Freedealing Gambler — Tier 2 (Pirate) — 3/3
This minion sells for 3 Gold.
- Lost City Looter — Tier 3 (Pirate) — 1/1
Taunt At the end of your turn, get a random Bounty.
- Peggy Sturdybone — Tier 3 (Pirate) — 2/1
Whenever a card is added to your hand, give another friendly Pirate +2/+1.
- Roving Sailor — Tier 4 (Pirate) — 7/3
Battlecry: Give a friendly minion +2/+2. (Improved by each Tavern spell you cast this turn!)
- Brazen Buccaneer — Tier 5 (Pirate) — 5/6
At the end of your turn, give your left-most Pirate +2/+3. Repeat for each card you played this turn. (0)
- Dastardly Drust — Tier 6 (Pirate) — 5/4
Whenever you get a Pirate, give your minions +2/+2. Give Golden ones +6/+6 instead.
- Spacefarer — Tier 6 (Pirate) — 3/6
Whenever another friendly Pirate gains Attack, gain +2 Health.
- Sun-Bacon Relaxer — Tier 1 (Quilboar) — 2/3
When you sell this, get 2 Blood Gems.
- Glowgullet Warlord — Tier 2 (Quilboar) — 2/2
Deathrattle: Summon two 1/1 Quilboar with Taunt. This plays a Blood Gem on them.
- Moon-Bacon Jazzer — Tier 2 (Quilboar) — 2/3
Battlecry: Your Blood Gems give an extra +1 Health this game.
- Prophet of the Boar — Tier 2 — 3/4
Taunt After you play a Quilboar, get a Blood Gem.
- Bristlemane Scrapsmith — Tier 3 (Quilboar) — 4/4
After a friendly minion with Taunt dies, get a Blood Gem.
- Prickly Piper — Tier 3 (Quilboar) — 5/1
Deathrattle: Your Blood Gems give an extra +1 Attack this game.
- Pufferquil — Tier 3 (Quilboar, Naga) — 2/6
Whenever a spell is cast on this, gain Venomous until next turn.
- Geomagus Roogug — Tier 4 (Quilboar) — 4/6
Divine Shield. Whenever a Blood Gem is played on this, this plays a Blood Gem on a different friendly minion.
- Hot-Air Surveyor — Tier 4 (Quilboar) — 3/7
Blood Gems played from your hand cast an extra time.
- Redtusk Thornraiser — Tier 4 (Quilboar) — 3/7
At the end of your turn, get a Blood Gem that also gives a Quilboar Reborn.
- Darkgaze Elder — Tier 5 (Quilboar) — 6/8
Whenever you spend 8 Gold, this plays two Blood Gems on all your Quilboar. (8 Gold left!)
- Hog Watcher — Tier 5 — 5/5
Battlecry: Get a Blood Gem that also gives a Quilboar Divine Shield.
- Three Lil' Quilboar — Tier 5 (Quilboar) — 3/3
Deathrattle: This plays 3 Blood Gems on all your Quilboar.
- Vinespeaker — Tier 5 (Quilboar) — 5/6
After a friendly Deathrattle minion dies, your Blood Gems give an extra +2 Attack this game.
- Bristlebach — Tier 6 (Quilboar) — 3/10
Avenge (2): This plays 2 Blood Gems on all your Quilboar.
- Earthsong Shaman — Tier 6 (Quilboar) — 4/5
Windfury. At the end of your turn, this plays a Blood Gem on your minions. Repeat for each Bonus Keyword this has.
- Old Soul — Tier 2 (Undead) — 3/4
After 15 friendly minions die while this is in your hand, make this Golden. (15 left!)
- Archlich Kel'Thuzad — Tier 5 (Undead) — 10/8
At the end of your turn, destroy the Undead to the left of this and resummon an exact copy.
- Catacomb Crasher — Tier 5 (Undead) — 4/10
Whenever you would summon a minion that doesn't fit in your warband, give your minions +2/+2 permanently.
- Eternal Tycoon — Tier 5 (Undead) — 4/8
Avenge (5): Summon an Eternal Knight. It attacks immediately.
- Skeletal Strafer — Tier 5 (Undead) — 5/5
At the end of your turn, give your minions +1/+1. Avenge (1): Improve this permanently.
- Wintergrasp Ghoul — Tier 5 (Undead) — 5/3
Deathrattle: Get a Tomb Turning.
- Magnanimoose — Tier 5 (Beast) — 5/2
Deathrattle: Summon a copy of a minion from your teammate's warband. Set its Health to 1 (except Magnanimoose).
- Timewarped Leapfrogger — Tier 3 (Beast) — 3/3
Taunt, Reborn Deathrattle: Give a friendly Beast +1/+1 and this Deathrattle.
- Timewarped Clefthoof — Tier 5 (Beast) — 1/10
At the end of your turn, give your Beasts +2/+2 and deal 1 damage to them, three times.
Changed Minions (12)
- Prosthetic Hand — Tier 3 (Undead, Mech) — 3/1
- tier: 4 → 3
- text: Magnetic, Reborn Can Magnetize to Mechs or Undead. → Magnetic. Reborn. Can Magnetize to Mechs or Undead.
- Goldrinn, the Great Wolf — Tier 6 (Beast) — 8/8
- text: Deathrattle: For the rest of this combat, your Beasts have +8/+8. → Deathrattle: Until next turn, your Beasts have +8/+8.
- Devout Hellcaller — Tier 3 (Demon) — 2/2
- tier: 4 → 3
- Wildfire Elemental — Tier 3 (Elemental) — 6/3
- text: After this attacks and kills a minion, deal excess damage to an adjacent minion. → After this attacks and kills a minion, deal excess damage to an adjacent enemy.
- Diremuck Forager — Tier 3 (Murloc) — 4/5
- tier: 4 → 3
- attack: 5 → 4
- health: 6 → 5
- Abyssal Bruiser — Tier 5 (Naga) — 2/1
- tier: 4 → 5
- attack: 1 → 2
- text: Divine Shield Has +1/+1 for each Tavern spell you've cast this game. → Divine Shield. Has +2/+1 for each Tavern spell you've cast this game.
- Aureate Laureate — Tier 1 (Pirate) — 2/2
- attack: 1 → 2
- health: 1 → 2
- text: Divine Shield Battlecry: Make this minion Golden. → Divine Shield. This minion is always Golden, but doesn't give a Triple Reward.
- Gunpowder Courier — Tier 4 (Pirate) — 2/6
- tier: 3 → 4
- attack: 3 → 2
- text: Whenever you spend 6 Gold, give your Pirates +2 Attack. (6 Gold left!) → Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!)
- Blade Collector — Tier 4 (Pirate) — 3/2
- text: Also damages the minions next to whomever this attacks. → Also damages the enemies next to whomever this attacks.
- Dual-Wield Corsair — Tier 5 (Pirate) — 4/5
- tier: 4 → 5
- attack: 3 → 4
- health: 4 → 5
- text: Whenever you spend 5 Gold, give two friendly Pirates +3/+4. (5 Gold left!) → Whenever you spend 5 Gold, give two friendly Pirates +4/+5. (5 Gold left!)
- Fearless Foodie — Tier 4 (Quilboar) — 2/4
- tier: 3 → 4
- Sanguine Refiner — Tier 6 (Quilboar) — 3/10
- health: 11 → 10
- text: Rally: Your Blood Gems give an extra +1/+2 this game. → Rally: Your Blood Gems give an extra +1/+1 this game.
Returning Minions (31)
- Motley Phalanx — Tier 4 (All) — 2/2
- text: Taunt Deathrattle: Give a friendly minion of each type +1/+1 permanently. → Taunt. Deathrattle: Give a friendly minion of each type +2/+2 permanently.
- Firescale Hoarder — Tier 5 (Naga, Dragon) — 5/5
Battlecry and Deathrattle: Get a Shiny Ring.
- Mind Muck — Tier 2 (Demon) — 3/2
Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats.
- Insatiable Ur'zul — Tier 5 (Demon) — 4/6
Taunt. After you play a Demon, consume a random minion in the Tavern to gain its stats.
- Tichondrius — Tier 5 (Demon) — 3/6
After your hero takes damage, give your Demons +3/+2.
- Glim Guardian — Tier 1 (Dragon) — 1/4
Rally: Gain +2 Attack.
- Thousandth Paper Drake — Tier 2 (Dragon) — 2/3
Start of Combat: Give your left-most Dragon +1/+2 and Windfury.
- Blue Whelp — Tier 3 (Dragon) — 1/5
Rally: Your Tavern spells give an extra +1 Health this game.
- Warpwing — Tier 6 (Dragon) — 12/4
Immune while attacking.
- Electric Synthesizer — Tier 2 (Dragon) — 3/4
- tier: 3 → 2
- Molten Rock — Tier 1 (Elemental) — 3/3
After you play an Elemental, gain +1 Health.
- Meteorite Crasher — Tier 3 (Elemental) — 2/4
After you sell an Elemental, gain +2/+2.
- Flourishing Frostling — Tier 5 (Elemental) — 2/1
Has +2/+1 for each Elemental you played this game (wherever this is).
- Mechagnome Interpreter — Tier 2 (Mech) — 3/1
Whenever you play or Magnetize a Mech, give it +3/+1.
- Utility Drone — Tier 6 (Mech) — 4/6
At the end of your turn, give your minions +4/+4 for each Magnetization they have.
- Thaumaturgist — Tier 2 (Naga) — 2/2
Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 4 spells you've cast this game!)
- Showy Cyclist — Tier 5 (Naga) — 4/3
Deathrattle: Give your Naga +2/+2. (Improved by every 4 spells you've cast this game!)
- Fauna Whisperer — Tier 6 (Naga) — 4/9
At the end of your turn, cast Natural Blessing on adjacent minions.
- Mini-Myrmidon — Tier 1 (Naga) — 1/4
- health: 3 → 4
- Waverider — Tier 3 (Naga) — 2/6
- tier: 4 → 3
- health: 8 → 6
- Azsharan Cutlassier — Tier 3 (Pirate) — 6/4
Battlecry: Your Tavern spells give an extra +1 Attack this game.
- Tusked Camper — Tier 1 (Quilboar) — 2/3
Rally: This plays a Blood Gem on itself.
- Razorfen Vineweaver — Tier 5 (Quilboar) — 5/5
Rally: This plays 3 permanent Blood Gems on itself.
- Turbo Hogrider — Tier 6 (Quilboar) — 5/7
After you play a Choose One card, this plays a Blood Gem on all your other Quilboar.
- Crater Miner — Tier 2 (Quilboar) — 2/2
- text: Choose One - Get 2 Blood Gems; or Get a random 1-Cost Tavern spell. → Choose One - Get 2 Blood Gems; or Get a Gem Day.
- Prodigious Tusker — Tier 2 (Quilboar) — 1/3
- attack: 3 → 1
- health: 4 → 3
- text: Whenever a friendly Rally minion attacks, this plays 2 Blood Gems on itself. → Whenever another friendly minion attacks, this plays a Blood Gem on it.
- Roadboar — Tier 2 (Quilboar) — 2/4
- tier: 3 → 2
- attack: 3 → 2
- text: Rally: Get 2 Blood Gems. → Rally: Get a Blood Gem.
- Thorned Trailblazer — Tier 4 (Quilboar) — 4/5
- tier: 3 → 4
- Bonker — Tier 4 (Quilboar) — 2/7
- text: Rally: This plays 2 Blood Gems on all your other minions. → Windfury. Rally: This plays a Blood Gem on all your other minions.
- Gem Rat — Tier 3 (Quilboar) — 4/4
- tier: 4 → 3
- Maw Caster — Tier 4 (Undead) — 4/5
Battlecry: Destroy a friendly Undead to Discover an Undead.
Removed Lesser Trinkets (7)
- Tiger Carving (Beast)
Whenever a friendly minion takes damage, give another friendly minion +3/+1 permanently.
- Macaw Portrait (Beast)
Get a Monstrous Macaw. Your Monstrous Macaws also trigger your left-most Battlecry.
- Leapfrogger Portrait (Beast)
Get a Timewarped Leapfrogger.
- Rylak Portrait (Beast)
Get a Rylak Metalhead. Start of Combat: Trigger your Rylak Metalheads' Deathrattles.
- Felemental Portrait (Elemental, Demon)
Get a Felemental. Your Felementals give an extra +2/+2.
- Tide Raiser Portrait (Naga)
Get a Tide Raiser. After you cast a spell in combat, get a copy of the spell. (3 times per combat.)
- Scrapsmith Portrait (Quilboar)
Get a Bristlemane Scrapsmith. After a friendly minion with Taunt dies, play a permanent Blood Gem on your Scrapsmiths.
Removed Greater Trinkets (10)
- Tiger Carving (Beast)
Whenever a friendly minion takes damage, give another friendly minion +6/+2 permanently.
- Gilnean Thorned Rose (Beast)
Avenge (3): Give your minions +4/+5 permanently and deal 1 damage to them.
- Copper Coil (Mech)
Whenever you Magnetize a minion, give it +3/+2 and improve this.
- Shaker Portrait (Naga)
Get a Zesty Shaker. Your Zesty Shakers give an extra copy of the spell.
- Powder Keg (Pirate)
Start of Combat: Give 3 friendly Pirates "Deathrattle: Summon a 1/1 Sky Pirate and give it this minion's Attack. It attacks immediately."
- Blood Amulet (Quilboar)
After you trigger a Deathrattle, this plays a permanent Blood Gem on 3 random friendly minions.
- Thornspike Pauldron (Quilboar)
After you trigger a Deathrattle, your Blood Gems give an extra +2/+1 until next combat.
- Surveyor Portrait (Quilboar)
Get a Hot-Air Surveyor. Blood Gems played from your hand give an extra +6/+6.
- Vinespeaker Portrait (Quilboar)
Get a Vinespeaker. Your Vinespeakers also improve the Health given by your Blood Gems.
- Bloodbound Ring (Quilboar)
After you play a Blood Gem from hand, this plays a Blood Gem on your minions with Divine Shield.
New Lesser Trinkets (23)
- Herding Horn
Whenever a friendly Rally minion attacks, gain a free Refresh.
- Lionfish Portrait
Get a Lurking Lionfish. Whenever a friendly Beast attacks, give it +2/+2.
- Demonic Bloodletter
Whenever you cast a Tavern spell, give minions in the Tavern +1/+1 this game.
- Consuming Claw
Whenever a friendly Demon consumes a minion, it also gains its Bonus Keywords.
- Warcry Totem
The first two Battlecry minions you buy each turn cost (2) less. (2 left!)
- Dragon Skull
Whenever you trigger a Battlecry, give your left and right-most minions +3/+3.
- Frigid Blossom
After you Refresh, reduce the cost of upgrading the Tavern by (1).
- Baller Portrait
Get a Fire Baller or a Snow Baller. At the start of each turn, repeat this.
- Inductive Gyroblade
At the end of your turn, get a 4/4 Magnetic Satellite. (Improved by each Tavern spell you cast this turn!)
- Emergency Gearblade
At the end of your turn, cast Repair Job on your left-most Mech.
- Flighty Portrait
Get a Flighty Scout. Whenever you cast a Tavern spell, give Flighty Scouts in your hand and warband +3/+3.
- Wand of Divination
After you cast 3 spells on minions, gain 1 Gold. (3 left!)
- Rune of Transmutation
After you cast 15 spells, replace this with a random Greater Naga Trinket. (15 left!)
- Lockbox Portrait
Get a Lockbox. If you already have one, it opens 2 turns sooner. At the start of each turn, repeat this.
- Gold Mallet
At the end of your turn, give your minions +2/+2. (Improved by Golden minions you've played this game!)
- Glass of Perspective
Get a random Choose One card. At the start of each turn, get another.
- Plaguerunner Portrait
Get a Plaguerunner. After you destroy a Plaguerunner outside combat, get a plain copy.
- Deathwhisper Sticker
After a friendly minion is Reborn, give your minions +2/+2.
- Ominous Stone
Discover a Tier 4 minion of your most common type with a Dark Gift.
- Floating Candle Set
Spellcraft: Trigger a friendly minion's Deathrattle.
- Defensive Shell
The first minion you play each turn gains Divine Shield.
- Lovely Locket
After you cast a spell on a friendly minion, this casts it on another friendly minion.
- Glowing Crystal
At the start of your turn, gain 1 Gold for each different friendly minion type.
New Greater Trinkets (24)
- Wolfhead Flail
At the end of your turn, trigger all friendly Deathrattles.
- Lightfeather Sticker
Start of Combat: Give your Rally minions Divine Shield.
- Bloodfury Shield
Whenever you cast a Tavern spell, add a Fodder to your next Refresh.
- Felsteel Cleaver
After you cast a spell on a Tavern minion, a random friendly minion consumes it to gain its stats.
- Insurrectionist's Blade
At the end of your turn, trigger all friendly Rallies.
- Dragon's Eye
Your Dragons' Battlecries trigger an extra time.
- Amplifying Essence
Your Elementals give an extra +1/+1. After you play 5 Elementals, improve this. (5 left!)
- Secret Schematic
After you buy a Mech, get a random Tavern spell.
- Assembler Portrait
Start of Combat: Magnetize an Auto Assembler to all your Mechs.
- Inductive Gyroblade
At the end of your turn, get a 8/8 Magnetic Satellite. (Improved by each Tavern spell you cast this turn!)
- Cookie's Stirring Rod
After you play 5 Murlocs, get two random Tavern spells. (5 left!)
- Myrmidon Sticker
Start of Combat: Double your left and right-most Naga's stats.
- Cyclist Portrait
Get a Showy Cyclist. Your Showy Cyclists' Deathrattles give permanent stats.
- Escapee Portrait
Get a Golden Enterprising Escapee. Your Lockboxes open 2 turns sooner.
- Gold Mallet
At the end of your turn, give your minions +4/+4. (Improved by Golden minions you've played this game!)
- Glass of Perspective
Get 2 random Choose One cards. At the start of each turn, get 2 more.
- Trailblazer Sticker
Your Choose One cards have both effects combined.
- Eternal Portrait
Get a Golden Eternal Knight. After a friendly Undead dies, your Eternal Knights have +4/+2 this game.
- Funeral Wreath
After a friendly minion is Reborn, get a plain copy of it. (3 times per combat.)
- Wax Lance
Discover a Tier 7 minion with a Dark Gift.
- Maldraxxus Dagger
Discover a plain copy of a minion in your warband with a Dark Gift. At the start of each turn, repeat this.
- Honeycomb Ring
Your Tavern spells give an extra +1/+1. After you cast a spell on a minion, improve for this turn only.
- Sphere of Memory
At the end of your turn, get 2 copies of the last Tavern spell you cast.
- Multilayered Shield
Your Tavern spells give an extra +1/+2. (Improved by each different friendly minion type!)
Returning Trinkets (5)
- Reusable Batteries (Mech)
The first time you buy a minion each turn, get a Magnetic Satellite with its stats.
- Jarred Frostling (Elemental)
Start of Combat: Give 2 friendly Elementals "Deathrattle: Summon a Flourishing Frostling".
- Thaumaturgist Portrait (Naga)
Get a Thaumaturgist. Your Thaumaturgists' Spellcrafts are permanent.
- Maw Caster Portrait (Undead)
Get a Maw Caster. Whenever you destroy a minion outside combat, get a 3-Gold Coin Pouch.
- Lavish Cape
Cast a random Tavern spell for each different friendly minion type. At the start of each turn, repeat this.
Dark Gifts (48)
Dark Gifts arrive in Battlegrounds — mysterious boons that infuse your minions with powerful enhancements steeped in dark magic, familiar from Hearthstone but with a Battlegrounds spin. The Dark Gift button works once per turn, up to 3 times per game, and the offers improve every turn — grab an early boost to crush the greedy opponents, or hold out for something more tempting?
- Nightmare Lord Xavius
As the lord of the Emerald Nightmare, Xavius beckons you with powerful Dark Gifts.
- Tras'tath, Soul Parasite
Tras'tath latches onto a future powerhouse, allowing you to secure a Tier 5 minion with a Dark Gift well in advance.
- Dark Gifts!
Starting Turn 3, you may spend 3 Gold to Discover a minion with a Dark Gift. (3 times per game!)
- Dark Discovery
Discover a Tier 2 minion with a Dark Gift. (3 uses left!)
- The Dark Gift Button
The Dark Gift button can be used once per turn, up to 3 times per game. The minions and gifts offered improve each turn, becoming more powerful the longer you wait.
- Sunken Persistence
This minion's Spellcrafts are permanent.
- Harpy's Talons
Divine Shield, Windfury
- Jaws of Death
Start of Combat: Trigger this minion's Deathrattles.
- Fortitude
+4/+4.
- Affinity
At the end of every 2 turns, get a random minion of this type.
- Sharpened Sword
Whenever you play a card, gain +2 Attack.
- Toughened Shield
Whenever you play a card, gain +2 Health.
- Steady Growth
At the end of your turn, gain [+1/+2] / [+2/+2] / [+3/+3] / [+4/+4].
- Time Turning
This minion's end of turn effects also trigger at start of turn.
- Furtiveness
Stealth
- Consanguinity
Rally: Get 2 Blood Gems.
- Fresh Perspective
Deathrattle: Gain 2 free Refreshes.
- Replication
At the end of every 2 turns, get a plain copy of this.
- Battle Scars
Has +2/+2 for each Battlecry you've triggered this game. (0)
- Battle Scars
Has +3/+3 for each Battlecry you've triggered this game. (0)
- Death's Embrace
Has +1/+1 for each Deathrattle you've triggered this game. (0)
- Death's Embrace
Has +2/+2 for each Deathrattle you've triggered this game. (0)
- Spell Siphon
Has +2/+2 for each Tavern spell you've cast this game. (0)
- Spell Siphon
Has +3/+3 for each Tavern spell you've cast this game. (0)
- Gilding
This is Golden, but doesn't give a Triple Reward.
- Double Vision
Get an extra copy of this.
- Toreth's Blessing
This minion's Divine Shield takes 2 more hits to break.
- Amalgamation
Has all minion types.
- Demonology
Rally: Add a Fodder to your next 3 Refreshes.
- Polarization
At the end of your turn, Magnetize a random Mech to this.
- Mystic Essence
Deathrattle: Get a random Tavern spell.
- Tarecgosa's Blessing
Permanently keeps stats and Bonus Keywords gained in combat.
- Dexterity
Whenever you play a card, gain +2/+2.
- Dexterity
Whenever you play a card, gain +4/+4.
- Incubation
+2/+2. In two turns, double this minion's stats.
- Echoing Voice
At the end of your turn, trigger this minion's Battlecries.
- Offensive Sacrifice
Deathrattle: Give this minion's Attack to another friendly minion.
- Defensive Sacrifice
Deathrattle: Give this minion's max Health to another friendly minion.
- Transcendence
Start of Combat: Triple this minion's stats.
- Admiration
Start of Combat: Gain the stats of the minion to the left.
- Toxicity
Venomous
- Charisma
Rally: Get a random minion of your most common type.
- Resistance
Start of Combat: Double this minion's Health.
- Hostility
Start of Combat: Double this minion's Attack.
- Golemancy
Deathrattle: Summon a Golem with this minion's stats.
- Persisting Horror
Reborn. Is Reborn with full stats and Bonus Keywords.
- Titanic Strength
+1000 Attack.
- Invulnerability
Immune while attacking.
New Keyword: Activate (4)
Activate is a new keyword that gives certain minions a special ability you can trigger during the Recruit Phase by spending Gold, giving you a whole new way to invest your resources. While the minion is in your warband, simply click on it to activate its ability. Each Activate ability can be used once per turn, so choose your timing carefully and get the most value out of your Gold!
- Kelp Keeper — Tier 4 (Murloc) — 5/5
Activate (1): Trigger a friendly minion's Battlecry.
- Private Investigator — Tier 3 (Pirate) — 5/6
Activate (1): Gain 2 Gold next turn.
- Soulkeeping Jailer — Tier 4 (Demon) — 3/5
Activate (2): Your Demons each consume a random minion in the Tavern to gain its stats.
- Activate in the Recruit Phase
While the minion is in your warband, simply click on it to Activate its ability.
Staying Trinkets (199)
- Beetle Band (Beast)
- Mama Bear Sticker (Beast)
- Ophidian Staff (Beast)
- Lucky Tabby (Beast)
- Deathly Phylactery (Undead, Beast)
- Fish Portrait (Undead, Beast)
- Cursed Crystal (Demon)
- Defiler Portrait (Demon)
- Demonic Tapestry (Demon)
- Bazaar Sticker (Demon)
- Rewinder Portrait (Demon)
- Pilgrimp Sticker (Demon)
- Glowing Gauntlet (Demon)
- Chromatic Tear (Dragon)
- Dragonwing Glider (Dragon)
- Holy Mallet (Dragon)
- Training Certificate (Dragon)
- War Drum (Murloc, Dragon)
- Nomi Sticker (Elemental)
- Sellemental Portrait (Elemental)
- Pocket Cyclone (Elemental)
- Water Wheel (Elemental)
- Copper Coil (Mech)
- Scraper Sticker (Mech)
- Stormcoil Sticker (Mech)
- Automaton Portrait (Mech)
- Spell-powered Wrench (Mech)
- Conch Portrait (Murloc)
- Errgl Sticker (Murloc)
- Nerglish Phrasebook (Murloc)
- Bluegill Flippers (Murloc)
- Blessing Portrait (Murloc)
- Bubble Crown (Naga)
- Cowrie Necklace (Naga)
- Lorewalker Scroll (Naga)
- Rusty Trident (Naga)
- Archaic Scroll (Naga)
- Azsharan Statuette (Naga)
- Sunken Anchor (Pirate)
- Booty Bay Brew (Pirate)
- Splinter of Aurum (Pirate)
- Gold Pendant (Pirate)
- Grifter Portrait (Pirate)
- Jewelry Box (Quilboar)
- Quilligraphy Set (Quilboar)
- Hoggy Bank (Quilboar)
- Great Boar Sticker (Quilboar)
- Bloodbound Earrings (Quilboar)
- Jailer Sticker (Undead)
- Staff of the Scourge (Undead)
- Bleeding Heart (Undead)
- Enigmatic Headstone (Undead)
- Putricide Sticker (Undead)
- Eternal Portrait (Undead)
- Comfy Coffin (Undead)
- Baleful Incense (Undead)
- Token of the Old Gods
- Book of Medivh
- Innkeeper's Stein
- Azeroth Model Globe
- Portable Factory
- Rockin' Music Box
- Goldenizer Supply
- Bartend-o-Tron's Oilcan
- Reflective Pendant
- Tickatus Sticker
- Goblin Wallet
- Souvenir Stand
- Trip Vouchers
- Replica Cathedral (Naga)
- The Eye of Dalaran
- Yogg-Tastic Pastry
- Bob-blehead
- Ornate Clock
- Shrine of Evolution
- Worn Treasure Map
- Rendle Sticker
- Sacrificial Altar
- Explorer's Binoculars
- Colorful Compass
- Mystery Cube
- Sous Chef Sticker
- Ancient Wishbone
- Magician's Top Hat
- Orb of the Unknown
- Lens Case
- Transcribing Typewriter
- Kaleidoscope
- Timeworn Candelabra
- Maxwell Sticker
- Stuffed Coin Purse
- Mysterious Orb
- Minion Bait
- Common Thread
- Summoning Sphere
- Bottle Sticker
- Orc-estra Portrait
- Empowered Mirror
- Wildfeather Duster (Beast)
- Beetle Band (Beast)
- Fang Anklet (Beast)
- All-Purpose Kibble (Beast)
- Herald Sticker (Beast)
- Slamma Sticker (Beast)
- Rivendare Portrait (Undead, Beast)
- Ur'zul Sticker (Demon)
- Defiler Portrait (Demon)
- Dalaran Cheese Wheel (Demon)
- The Eye of Sargeras (Demon)
- Nether Pendant (Demon)
- Mecha-Jaraxxus Sticker (Mech, Demon)
- Flaming Portrait (Elemental, Demon)
- Chromatic Tear (Dragon)
- Bronze Timepiece (Dragon)
- Faerie Dragon Scale (Dragon)
- Poet Portrait (Dragon)
- Bronzebeard Portrait (Murloc, Dragon)
- Chillmere Mosaic (Murloc, Dragon)
- Baller Portrait (Elemental)
- Upstart Embers (Elemental)
- Avalanche Sticker (Elemental)
- Pocket Cyclone (Elemental)
- Nomi Sticker (Elemental)
- Recycling Sticker (Elemental)
- Behemoth Portrait (Elemental)
- Lava Lamp (Elemental)
- Surprise Portrait (Elemental)
- Sky Golem Portrait (Mech)
- Beatboxer Portrait (Mech)
- Accord-o-Tron Portrait (Mech)
- Electrode Attractor (Mech)
- Boom's Monster Portrait (Mech)
- Fridge Magnet (Mech)
- Czarina Portrait (Mech)
- Magicfin Sticker (Murloc)
- Young Murk-Eye Sticker (Murloc)
- Dramaloc Sticker (Murloc)
- Nerglish Phrasebook (Murloc)
- Bassgill Portrait (Murloc)
- Morgl Portrait (Murloc)
- Bewitched Ribbon (Naga)
- Groundbreaker Portrait (Naga)
- Coral Spear (Naga)
- Lorewalker Scroll (Naga)
- Nazjatar Postcard (Naga)
- Spitescale Sushi Roll (Naga)
- Fancy Spellbook (Naga)
- Charming Panpipes (Naga)
- Heart of the Forest (Naga, Pirate)
- Miniature Ship (Pirate)
- Protective Ring (Pirate)
- Privateer Portrait (Pirate)
- Trusty Crowbar (Pirate)
- Designer Eyepatch (Pirate)
- Booty Bay Brew (Pirate)
- Balladist Portrait (Pirate)
- Shark Cannon (Pirate)
- Quilligraphy Set (Quilboar)
- Blood Golem Sticker (Quilboar)
- Jar o' Gems (Quilboar)
- Great Boar Sticker (Quilboar)
- Aggem Sticker (Quilboar)
- Bloodbound Earrings (Quilboar)
- Jailer Sticker (Undead)
- Reinforced Shield (Undead)
- Comfy Coffin (Undead)
- Butcher's Sickle (Undead)
- Artisanal Urn (Undead)
- Wicked Tome (Undead)
- Deathtouch Apple (Undead)
- Soul Fermenter (Undead)
- Colorful Compass
- Ironforge Anvil
- Book of Medivh
- Manipulator Portrait
- Pagle's Fishing Rod
- Bob's Tip Jar
- Portable Factory
- Innkeeper's Hearth
- Guiding Candle
- Ghastly Sticker
- Curator Sticker
- Gold-plated Compass
- Redeemer Portrait
- Corrupted Tome
- Safety Patch
- Warband Whistle
- Transcribing Typewriter
- Kaleidoscope
- Wisdomball Supply
- Timeworn Candelabra
- Maxwell Sticker
- Orb of the Unknown
- Double Stitch Needle
- Sinstone Sticker
- Cho'gall Sticker
- Magic Road Sign
- Moveout Box
- Empowered Mirror