BG Card Database

Every Tier 2 card in Hearthstone Battlegrounds

Tier 2 cards appear after the first tavern upgrade — stronger stats and the first wave of tribe-specific synergies start showing up here. Browse all 72 Tier 2 cards in Season 13 below — minions and spells with stats, tribes, keywords, and abilities. Click any card for full details.

Alert Alarmist

Minion·Tier 2·1/1·Mech·Taunt, Deathrattle

Taunt Deathrattle: The next Tavern spell you buy costs (1) less.

Ancestral Automaton

Minion·Tier 2·3/4·Mech·Aura

Has +3/+2 for each other Ancestral Automaton you've summoned this game (wherever this is).

Apostle of Galakrond

Minion·Tier 2·2/4·Battlecry

Battlecry: Replace cards in the Tavern with ones from a Tier higher.

Arfus

Minion·Tier 2·8/4·Undead/Beast

After a friendly minion is Reborn, give it this minion's Attack.

Asher the Haberdasher

Minion·Tier 2·2/2

After you sell a minion, gain two +1/+1 hats that pass to a friendly minion when sold.

Baneling

Minion·Tier 2·2/2·Deathrattle

Deathrattle: Deal damage equal to this minion's Attack to a random enemy minion. (Morphs each turn!)

Blazing Skyfin

Minion·Tier 2·2/4·Murloc/Dragon

After you trigger a Battlecry, gain +1/+1.

Bristleback Bully

Minion·Tier 2·3/2·Quilboar·Taunt, Deathrattle

Taunt Deathrattle: Get a Blood Gem that also gives a Quilboar Taunt.

Captain Fairmount

Minion·Tier 2·7/5·End of Turn

At the end of your turn, randomly improve 'Conviction'.

Crimson Hand Centurion

Minion·Tier 2·3/3·Divine Shield

Divine Shield. After 'Verdant Spheres' triggers, gain the stats of the last minion you bought.

Dagwik Stickytoe

Minion·Tier 2·5/5·Pirate·End of Turn

At the end of your turn, give a random friendly Golden minion +5/+5.

Defiant Shipwright

Minion·Tier 2·2/5·Pirate

Whenever this gains Attack from other sources, gain +1 Health.

Eclipsion Illidari

Minion·Tier 2·6/3

Your first minion that attacks has "Immune while Attacking" for one attack only.

Eternal Knight

Minion·Tier 2·4/2·Undead·Aura

Has +4/+2 for each friendly Eternal Knight that died this __game (wherever this is).

Expert Aviator

Minion·Tier 2·3/4·Murloc·Rally

Rally: Summon the highest- Attack minion from your __hand for this combat only.

Fire Baller

Minion·Tier 2·4/3·Elemental

When you sell this, give your minions +1 Attack. Improve your future Ballers.

Freedealing Gambler

Minion·Tier 2·3/3·Pirate

This minion sells for 3 Gold.

Friendly Saloonkeeper

Minion·Tier 2·3/4·Battlecry

Battlecry: Your teammate gets a Tavern Coin.

Frostwolf Lieutenant

Minion·Tier 2·7/4·End of Turn

At the end of your turn, give your left-most minion +10 Attack.

Gathering Stormer

Minion·Tier 2·5/1·Elemental

When you sell this, your teammate gains 1 Gold. (Improves each turn!)

Generous Geomancer

Minion·Tier 2·1/1·Quilboar·Deathrattle

Deathrattle: You and your teammate each get a Blood Gem.

Glowgullet Warlord

Minion·Tier 2·2/2·Quilboar·Deathrattle

Deathrattle: Summon two 1/1 Quilboar with Taunt. This plays a Blood Gem on them.

Humming Bird

Minion·Tier 2·1/4·Beast·Start of Combat

Start of Combat: For the rest of this combat, your Beasts have +1 Attack.

Intrepid Botanist

Minion·Tier 2·3/4·Choose One

Choose One - Your Tavern spells give an extra +1 Attack this game; or +1 Health.

Karl the Lost

Minion·Tier 2·3/4

After you use your Hero Power, give your Divine Shield minions +2_Attack.

Laboratory Assistant

Minion·Tier 2·3/4·Demon·Battlecry

Battlecry: Add a Fodder to your next 3 Refreshes.

Lava Lurker

Minion·Tier 2·2/5·Naga

The first Spellcraft spell _played from hand on this each turn is permanent. (1 left!)

Living Nightmare

Minion·Tier 2·4/4·Undead

After you buy a card, minions in the Tavern have +2/+2 this turn.

Loyal Henchman

Minion·Tier 2·4/6

After you kill a second minion each combat, get a plain copy of it.

Lurker

Minion·Tier 2·2/2·Stealth, Avenge

Stealth. Avenge (1): Gain +1/+1 permanently. (Morphs each turn!)

Metallic Hunter

Minion·Tier 2·2/1·Mech·Deathrattle

Deathrattle: Get a Pointy Arrow.

Mini-Zerek

Minion·Tier 2·1/1·Battlecry

Battlecry: Choose a minion in the Tavern. Transform into a copy of it.

Mutalisk

Minion·Tier 2·2/2

After a friendly minion kills an enemy, gain +3 Attack permanently. (Morphs each turn!)

Nerubian Deathswarmer

Minion·Tier 2·1/4·Undead·Battlecry

Battlecry: Your Undead have +1 Attack this game (wherever they are).

Old Soul

Minion·Tier 2·3/4·Undead

After 15 friendly minions die while this is in your hand, make this Golden. (15 left!)

Oozeling Gladiator

Minion·Tier 2·2/2·Battlecry

Battlecry: Get two Slimy_Shields that give +1/+1 and Taunt.

Patient Scout

Minion·Tier 2·1/1·Discover

When you sell this, Discover a Tier 1 minion. (Improves each turn!)

Prophet of the Boar

Minion·Tier 2·2/3·Taunt

Taunt After you play a Quilboar, get a Blood Gem.

Reef Riffer

Minion·Tier 2·3/2·Naga·Spellcraft

Spellcraft: Give a minion stats equal to your Tier until next turn.

Scarlet Skull

Minion·Tier 2·2/1·Undead·Deathrattle, Reborn

Reborn Deathrattle: Give a friendly Undead +1/+2.

Sellemental

Minion·Tier 2·3/3·Elemental

When you sell this, get a 3/3 Elemental.

Sewer Rat

Minion·Tier 2·3/2·Beast·Deathrattle

Deathrattle: Summon a 2/3 Turtle with Taunt.

Shadow Warden

Minion·Tier 2·5/5·Battlecry

Battlecry: Your next Hero Power makes the target Golden.

Shadowy Construct

Minion·Tier 2·4/4·Undead

After a friendly minion dies, gain its maximum stats. (Once per combat.)

Shell Collector

Minion·Tier 2·4/3·Naga·Battlecry

Battlecry: Get a Tavern Coin.

Sinestra

Minion·Tier 2·2/6·Dragon

Whenever a friendly minion gains Attack during combat, give it +1 Health permanently.

Sleepy Supporter

Minion·Tier 2·4/3·Dragon·Rally

Rally: Give the minion to the right of this +2/+2.

Snow Baller

Minion·Tier 2·3/4·Elemental

When you sell this, give your minions +1 Health. Improve your future Ballers.

Solemn Serenader

Minion·Tier 2·6/5·Undead

After you use your Hero Power on a minion, it gains half this minion's Attack. (Swaps to Health next turn!)

Soul Rewinder

Minion·Tier 2·4/1·Demon

After your hero takes damage, rewind it and give this +1 Health.

Sparkfin Soothsayer

Minion·Tier 2·4/3·Murloc·Battlecry

Battlecry: Transform minions in the Tavern into _Murlocs of the same Tier.

Street Magician

Minion·Tier 2·3/5·Aura

'Prestidigitation' chooses from Better Secrets.

Surfing Sylvar

Minion·Tier 2·1/2·Pirate·End of Turn

At the end of your turn, give adjacent minions +1 Attack. Repeat for each friendly Golden minion.

Tad

Minion·Tier 2·2/2·Murloc

When you sell this, get a random Murloc.

Tarecgosa

Minion·Tier 2·4/4·Dragon

This permanently keeps Bonus Keywords and stats gained in combat.

Tentacle of C'Thun

Minion·Tier 2·3/3

After a different friendly minion gains stats, gain_+1/+1 until next turn.

Tide Raiser

Minion·Tier 2·2/1·Naga·Taunt, Deathrattle

Taunt Deathrattle: Cast Shifting Tide on an adjacent minion.

Veranus, Stormlord's Mount

Minion·Tier 2·5/2·Dragon·End of Turn

At the end of your turn, __transform the minion to the__ left of this into one from a ___Tier higher (up to Tier 7!)

Very Hungry Winterfinner

Minion·Tier 2·2/5·Murloc·Taunt

Taunt Whenever this takes damage, give a minion in your hand +2/+1.

Wanderer Cho

Minion·Tier 2·4/3·Pass

One Pass each turn is free. (1 left!)

Watfin

Minion·Tier 2·2/5·Beast

After you guess correctly with 'Detective for Hire', get a plain copy of the minion.

Advanced Ballistics

Spell·Tier 2·0/0·2 Gold

Give your Battlecruiser "Rally: Give your other minions +3 Attack."

Caduceus Reactor

Spell·Tier 2·0/0·2 Gold

Give your Battlecruiser "Deathrattle: Give your left-most minion +2/+2."

Chef's Choice

Spell·Tier 2·0/0·2 Gold

Choose a minion. Get a different minion of the same type.

Hasty Excavation

Spell·Tier 2·0/0·3 Gold

Gain 1 Gold. This costs Health to buy instead of Gold.

Hyperflight Rotors

Spell·Tier 2·0/0·1 Gold

Give your Battlecruiser +8 Attack.

Leaf Through the Pages

Spell·Tier 2·0/0·1 Gold

Gain 2 free Refreshes.

Might of Stormwind

Spell·Tier 2·0/0·2 Gold

Give four random friendly minions +1/+2.

Search Through Time

Spell·Tier 2·0/0·Discover·2 Gold

Discover a minion of your Tier. Lock it in your hand for 1 turn.

Smart Servos

Spell·Tier 2·0/0·1 Gold

Give your Battlecruiser +8 Health.

Strike Oil

Spell·Tier 2·0/0·3 Gold

Increase your maximum Gold by 1.

Yamato Cannon

Spell·Tier 2·0/0·2 Gold

Give your Battlecruiser "Start of Combat: Deal 6 damage to the highest- Health enemy minion."