BG Card Database

All Mech minions in Hearthstone Battlegrounds

Mechs lean on Divine Shield, Magnetic combinations, and Deathrattle interactions in Battlegrounds — their boards punish opponents who cannot break through shields. Browse all 55 Mech minions in Season 13 below — sorted by tier with stats, keywords, and abilities. Click any card for full details.

Annoy-o-Tron

Minion·Tier 1·1/2·Mech·Taunt, Divine Shield

Taunt Divine Shield

Battlecruiser

Minion·Tier 1·2/2·Mech

Cord Puller

Minion·Tier 1·1/1·Mech·Divine Shield, Deathrattle

Divine Shield Deathrattle: Summon a 1/1 Microbot.

Enhance-o Medico

Minion·Tier 1·3/3·Mech

After you buy a minion, gain +3/+3 for each Bonus Keyword it has.

Interceptor

Minion·Tier 1·5/5·Mech

Satellite

Minion·Tier 1·4/4·Mech·Magnetic

Magnetic

Sneed's New Shredder

Minion·Tier 1·2/1·Mech·Deathrattle

Deathrattle: Summon the highest-Health minion from your hand and give it Divine ____Shield for this combat.__

The Celestial Archive

Minion·Tier 1·4/4·Mech

Whenever you buy a Tavern spell that costs (0), get a copy of it.

Alert Alarmist

Minion·Tier 2·1/1·Mech·Taunt, Deathrattle

Taunt Deathrattle: The next Tavern spell you buy costs (1) less.

Ancestral Automaton

Minion·Tier 2·3/4·Mech·Aura

Has +3/+2 for each other Ancestral Automaton you've summoned this game (wherever this is).

Metallic Hunter

Minion·Tier 2·2/1·Mech·Deathrattle

Deathrattle: Get a Pointy Arrow.

Accord-o-Tron

Minion·Tier 3·3/3·Mech·Start of Turn, Magnetic

Magnetic At the start of your turn, gain 1 Gold.

Annoy-o-Module

Minion·Tier 3·2/4·Mech·Taunt, Divine Shield, Magnetic

Magnetic Divine Shield Taunt

Deflect-o-Bot

Minion·Tier 3·3/2·Mech·Divine Shield

Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield.

Sub Scrubber

Minion·Tier 3·6/6·Mech

After you play a Mech, gain +3/+3.

Technical Element

Minion·Tier 3·5/6·Elemental/Mech·Magnetic

Magnetic Can Magnetize to both __Mechs and Elementals.

Auto Assembler

Minion·Tier 4·2/2·Mech·Deathrattle, Magnetic

Magnetic Deathrattle: Summon an __Ancestral Automaton.

Box Cars

Minion·Tier 4·6/6·Mech·Start of Turn, Discover

At the start of your turn, roll a 6-sided die. Discover a Tavern spell of that Tier.

Elementium Squirrel Bomb

Minion·Tier 4·4/4·Mech/Beast·Deathrattle

Deathrattle: Deal 4 damage to a random enemy minion for each of your Mechs that died this combat.

Enchanted Sentinel

Minion·Tier 4·3/5·Mech·Aura, Magnetic

Magnetic Your Tavern spells give an extra +1/+1.

Marquee Ticker

Minion·Tier 4·1/5·Mech·End of Turn

At the end of your turn, get a random Tavern spell.

Piloted Whirl-O-Tron

Minion·Tier 4·6/4·Mech·Start of Combat

Start of Combat: Copy your two left-most Deathrattles (except other Whirl-O-Trons).

Probius

Minion·Tier 4·8/4·Mech·Magnetic

Magnetic After you Magnetize this to __a Mech, make it Golden.

Prosthetic Hand

Minion·Tier 4·3/1·Undead/Mech·Reborn, Magnetic

Magnetic, Reborn Can Magnetize to Mechs or Undead.

Carrier

Minion·Tier 5·4/12·Mech·Avenge

Avenge (4): Summon a 7/7 Interceptor. Then improve this permanently.

Charging Czarina

Minion·Tier 5·6/2·Mech·Divine Shield

Divine Shield Whenever you cast a Tavern spell, give your minions with ___Divine Shield +3 Attack.

Clockwork Assistant

Minion·Tier 5·3/3·Mech·Battlecry, Discover

Battlecry: Discover a minion from a Tier higher than yours.

Colossus

Minion·Tier 5·6/12·Mech·Rally

Rally: Deal 2 damage to the target's neighbors. (Improves when you spend Gold!)

Immortal

Minion·Tier 5·8/8·Mech·Start of Combat

Start of Combat: Gain the stats of adjacent minions.

Mothership

Minion·Tier 5·6/8·Mech·Avenge

Avenge (4): Get a random Protoss minion.

Scrap Scraper

Minion·Tier 5·6/5·Mech·Deathrattle

Deathrattle: Get a random Magnetic Mech.

Support System

Minion·Tier 5·4/5·Mech·End of Turn

At the end of your turn, give a minion in your teammate's warband Divine Shield.

Void Ray

Minion·Tier 5·7/1·Mech·Divine Shield

Divine Shield. Whenever a friendly minion attacks, give it and this minion __+5 Attack permanently.

Falling Sky Golem

Minion·Tier 6·4/2·Mech·Divine Shield, Aura

Divine Shield. Has +4/+2 for each Deathrattle you've triggered this game (wherever this is).

Junk Jouster

Minion·Tier 6·8/7·Mech

After you Magnetize a minion, give your minions +5/+5.

Moonsteel Juggernaut

Minion·Tier 6·6/6·Mech·End of Turn

At the end of your turn, get two 4/4 Magnetic Satellites and improve this.

P-0UL-TR-0N

Minion·Tier 6·8/8·Mech/Beast·Avenge

Avenge (4): Gain Divine Shield and attack immediately.

Transport Reactor

Minion·Tier 6·1/1·Mech·Aura, Magnetic

Magnetic Has +1/+1 for each time your team has Passed this ___game (wherever this is).

Polarizing Beatboxer

Minion·Tier 7·5/10·Mech

Whenever you Magnetize to a different minion, it also Magnetizes to this.

Accord-o-Tron Portrait

Trinket·0/0·Mech·End of Turn

At the end of each turn, Magnetize an Accord-o-Tron to your left- and right-most Mechs.

Automaton Portrait

Trinket·0/0·Mech·Start of Combat

Start of Combat: When you have space, summon an Ancestral Automaton.

Battlecruiser Portrait

Trinket·0/0·Mech

Get an 12/12 Battlecruiser. Whenever the Tavern is Refreshed, add a Battlecruiser Upgrade to it.

Beatboxer Portrait

Trinket·0/0·Mech

Get a Polarizing Beatboxer and 1 random Magnetic Mech.

Blingtron's Sunglasses

Trinket·0/0·Mech

After you summon a Mech in combat, give a friendly Mech Divine Shield.

Boom's Monster Portrait

Trinket·0/0·Mech

Get a Dr. Boom's Monster. At the start of every turn, get another.

Copper Coil

Trinket·0/0·Mech

Whenever you Magnetize a minion, give it +1/+1 and improve this.

Copper Coil

Trinket·0/0·Mech

Whenever you Magnetize a minion, give it +3/+3 and improve this.

Czarina Portrait

Trinket·0/0·Mech·Aura

Get a Charging Czarina. Your Charging Czarinas also give Health.

Electrode Attractor

Trinket·0/0·Mech·Aura, Magnetic

Magnetic Mechs cost (2). The Tavern offers an extra one whenever it is Refreshed.

Fridge Magnet

Trinket·0/0·Mech·Avenge

Avenge (3): Get a random Magnetic minion.

Mecha-Jaraxxus Sticker

Trinket·0/0·Demon/Mech·Start of Turn

Get 2 random Magnetic Mecha-Demons. At the start of each turn, get 2 more.

Scraper Sticker

Trinket·0/0·Mech

Get a random Magnetic Mech. At the start of each turn, get another.

Spell-powered Wrench

Trinket·0/0·Mech

After you play a Magnetic minion, get a random Tavern spell.

Stormcoil Sticker

Trinket·0/0·Mech

After 7 friendly minions die, get a random Mech. (7 left!)

Turbocharged Drill

Trinket·0/0·Mech

Get 5 different Magnetic Mechs of ANY Tier.