BG Card Database

Every Tier 6 card in Hearthstone Battlegrounds

Tier 6 is the apex of the standard tavern — the rarest and most powerful minions and spells in Hearthstone Battlegrounds. Browse all 55 Tier 6 cards in Season 13 below — minions and spells with stats, tribes, keywords, and abilities. Click any card for full details.

Balinda Stonehearth

Minion·Tier 6·6/6·Aura

Your spells that target friendly minions cast twice.

Batty Terrorguard

Minion·Tier 6·6/2·Demon

After you cast a Tavern spell, another friendly Demon consumes a minion in the __Tavern to gain its stats.

Bristlebach

Minion·Tier 6·3/10·Quilboar·Avenge

Avenge (2): This plays 2 Blood Gems on all your Quilboar.

Broken Horn

Minion·Tier 6·4/4·Discover

When you sell this, Discover a Zerg minion and set its stats to 6/6. It doesn't morph.

Choral Mrrrglr

Minion·Tier 6·6/6·Murloc·Start of Combat

Start of Combat: Gain the stats of all the minions in your hand.

Consummate Conqueror

Minion·Tier 6·9/7·Demon

Whenever a minion is consumed, give minions in the Tavern +1/+1 this turn.

Dark Dazzler

Minion·Tier 6·4/7·Demon

After your teammate sells a minion, gain its stats. (Once per turn.)

Dastardly Drust

Minion·Tier 6·5/3·Pirate

Whenever you get a Pirate, give your minions +2/+1. Give Golden ones +4/+2 instead.

Deathly Striker

Minion·Tier 6·8/8·Undead·Deathrattle, Avenge

Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only.

Earthsong Shaman

Minion·Tier 6·4/5·Quilboar·Windfury

Windfury. At the end of your turn, play a Blood Gem on all your minions. Repeat for each ____Bonus Keyword this has.

Elemental of Surprise

Minion·Tier 6·8/8·Elemental·Divine Shield

Divine Shield This minion can triple with any Elemental.

Eternal Summoner

Minion·Tier 6·8/1·Undead·Deathrattle, Reborn

Reborn. Deathrattle: Summon 1 Eternal Knight.

Falling Sky Golem

Minion·Tier 6·4/2·Mech·Divine Shield, Aura

Divine Shield. Has +4/+2 for each Deathrattle you've triggered this game (wherever this is).

Famished Felbat

Minion·Tier 6·9/5·Demon·End of Turn

At the end of your turn, your Demons each consume a minion in the Tavern to gain its stats.

Fire-forged Evoker

Minion·Tier 6·8/5·Dragon·Start of Combat

Start of Combat: Give your Dragons +2/+1. Improves permanently after ____you cast a Tavern spell.

Forsaken Weaver

Minion·Tier 6·3/10·Undead

After you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are).

Goldrinn, the Great Wolf

Minion·Tier 6·8/8·Beast·Deathrattle

Deathrattle: For the rest of this combat, your Beasts have +8/+8.

Groundbreaker

Minion·Tier 6·5/4·Naga

After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!)

Ignition Specialist

Minion·Tier 6·8/8·Dragon·End of Turn

At the end of your turn, get 2 random Tavern spells.

Junk Jouster

Minion·Tier 6·8/7·Mech

After you Magnetize a minion, give your minions +5/+5.

Loyal Mobster

Minion·Tier 6·6/5·Quilboar·End of Turn

At the end of your turn, this plays a Blood Gem on all your teammate's minions.

Magicfin Mycologist

Minion·Tier 6·4/8·Murloc

Once per turn, after you buy a Tavern spell, get a 1/1 Murloc and teach it that spell. (1 left!)

Moonsteel Juggernaut

Minion·Tier 6·6/6·Mech·End of Turn

At the end of your turn, get two 4/4 Magnetic Satellites and improve this.

Nightbane, Ignited

Minion·Tier 6·16/8·Undead/Dragon·Taunt, Deathrattle

Taunt Deathrattle: Give 2 different friendly minions this minion's Attack.

One-Amalgam Tour Group

Minion·Tier 6·6/7·All

Whenever you play a card, give friendly minions of its Tier or lower +2/+1.

P-0UL-TR-0N

Minion·Tier 6·8/8·Mech/Beast·Avenge

Avenge (4): Gain Divine Shield and attack immediately.

Primitive Painter

Minion·Tier 6·3/8·Murloc

After you play a card from Tier 3 or below, give your Murlocs +1/+2.

Rabid Panther

Minion·Tier 6·4/8·Beast

After you play a Beast, give your Beasts +3/+3 and ___deal 1 damage to them.

Raging Contender

Minion·Tier 6·6/5

After you use 'Trash for Treasure', gain Gold equal to the removed minion's Tier.

Ring Bearer

Minion·Tier 6·5/10·Naga/Dragon

Whenever a friendly minion attacks, cast Shiny Ring.

Ruthless Queensguard

Minion·Tier 6·3/3·Naga·Deathrattle, Battlecry, Rally

Battlecry, Deathrattle, and Rally: Cast Queen's Command.

Ship Jumper

Minion·Tier 6·6/6·Pirate·Rally

Rally: Summon a Sky Pirate with this minion's Attack to attack the target first.

Ship Master Eudora

Minion·Tier 6·10/5·Pirate·Deathrattle

Deathrattle: Give your minions +8/+8. Golden ones keep it permanently.

Sky Admiral Rogers

Minion·Tier 6·4/6·Pirate

After you spend 10 Gold, get a random Bounty. (10 Gold left!)

Snack Vendor

Minion·Tier 6·6/6·End of Turn

At the end of your turn, give this minion's stats to a Tier 3 minion.

Thawed Champion

Minion·Tier 6·4/5·End of Turn

At the end of your turn, make a random Frozen minion in the Tavern Golden.

The Nine Frogs

Minion·Tier 6·9/9·Beast

After you buy a minion, get a random Tavern spell from the same Tier. (9 left!)

Tidemistress Athissa

Minion·Tier 6·6/7·Naga

Whenever you cast a spell, give all your Naga +1/+1 permanently.

Transport Reactor

Minion·Tier 6·1/1·Mech·Aura, Magnetic

Magnetic Has +1/+1 for each time your team has Passed this ___game (wherever this is).

Ultraviolet Ascendant

Minion·Tier 6·6/3·Elemental·Start of Combat

Start of Combat: Give your other Elementals +3/+2. (Improves after you play an Elemental!)

Vinespeaker

Minion·Tier 6·7/8·Quilboar

After a friendly Deathrattle minion dies, your Blood Gems give an extra +1 Attack this game.

Advanced Ballistics

Spell·Tier 6·0/0·2 Gold

Give your Battlecruiser "Rally: Give your other minions +8 Attack."

Advanced Construction

Spell·Tier 6·0/0·1 Gold

Give your Battlecruiser "1 Battlecruiser Upgrade you buy each turn is free."

Azerite Empowerment

Spell·Tier 6·0/0·4 Gold

Give your minions +2/+2 twice.

Caduceus Reactor

Spell·Tier 6·0/0·2 Gold

Give your Battlecruiser "Deathrattle: Give your left-most minion +15/+15."

Eyes of the Earth Mother

Spell·Tier 6·0/0·4 Gold

Choose a friendly minion from Tier 4 or below. Make it Golden.

Fortified Bunker

Spell·Tier 6·0/0·3 Gold

Give your Battlecruiser "At the end of your turn, get a random Magnetic Mech."

Hyperflight Rotors

Spell·Tier 6·0/0·1 Gold

Give your Battlecruiser +28 Attack.

Knockoff Wisdomball

Spell·Tier 6·0/0·4 Gold

Your next 2 Refreshes are helpful! (2 left!)

Lost Staff of Hamuul

Spell·Tier 6·0/0·Refresh·2 Gold

Choose a minion. Refresh the Tavern with minions of its type.

Missile Pod

Spell·Tier 6·0/0·5 Gold

Make your Battlecruiser's Yamato Cannon trigger twice.

Perfect Vision

Spell·Tier 6·0/0·2 Gold

Set a minion's stats to 20/20.

Smart Servos

Spell·Tier 6·0/0·1 Gold

Give your Battlecruiser +28 Health.

Ultra-Capacitor

Spell·Tier 6·0/0·6 Gold

Give your Battlecruiser Reborn and "This is Reborn with full Health and enchantments."

Yamato Cannon

Spell·Tier 6·0/0·2 Gold

Give your Battlecruiser "Start of Combat: Deal 30 damage to the highest- Health enemy minion."