BG Card Database

Every Tier 4 card in Hearthstone Battlegrounds

Tier 4 is the mid-to-late game power tier — bigger stats, stronger triggers, and key tribe rewards that decide whether a build scales or stalls. Browse all 123 Tier 4 cards in Season 14 below — minions and spells with stats, tribes, keywords, and abilities. Click any card for full details.

All-Seeing Elder

Minion·Tier 4·1/1·Start of Combat

Start of Combat: Gain the Attack of your left-most minion and the Health of your right-most minion.

Auto Assembler

Minion·Tier 4·2/2·Mech·Deathrattle, Magnetic

Magnetic Deathrattle: Summon an Ancestral Automaton.

Baby Kodo

Minion·Tier 4·3/6·Beast·Battlecry, Refresh

Battlecry: Refresh the Tavern with a minion of each Tier.

Baby N'Zoth

Minion·Tier 4·8/4·Battlecry

Battlecry: Make a friendly Deathrattle minion Golden.

Banana Slamma

Minion·Tier 4·3/6·Beast

After you summon a Beast in combat, double its Attack.

Barov's Apprentice

Minion·Tier 4·5/4

After you play a Coin, gain 1 Gold.

Bigwig Bandit

Minion·Tier 4·4/6·Pirate·Rally

Rally: Get a random Bounty.

Bilgewater Mogul

Minion·Tier 4·6/5·End of Turn

At the end of your turn, increase your maximum Gold by 1.

Blade Collector

Minion·Tier 4·3/2·Pirate

Also damages the enemies next to whomever this attacks.

Bonker

Minion·Tier 4·2/7·Quilboar·Windfury, Rally

Windfury Rally: This plays a Blood Gem on all your other minions.

Boom-in-a-Box

Minion·Tier 4·5/10·Taunt, Start of Combat

Taunt Start of Combat: Deal 3 damage to all other minions.

Box Cars

Minion·Tier 4·6/6·Mech·Start of Turn, Discover

At the start of your turn, roll a 6-sided die. Discover a Tavern spell of that Tier.

Bramble Tunneler

Minion·Tier 4·3/6·Quilboar·Rally

Rally: Get a random Choose One card.

Bream Counter

Minion·Tier 4·6/6·Murloc

While this is in your hand, after you play a Murloc, gain +6/+6.

Bronze Timewalker

Minion·Tier 4·2/9·Dragon·Rally

Rally: Get a random Chromadrake.

Burth

Minion·Tier 4·6/7

After you Discover a minion, give it +2/+2 and improve this.

Cage Gnawer

Minion·Tier 4·2/7·Beast

Whenever a friendly Beast attacks, give your Beasts +2/+1.

Captain Cookie

Minion·Tier 4·5/3·Murloc/Pirate·Deathrattle

Deathrattle: Get a Chef's Choice.

Chromie

Minion·Tier 4·6/6·Aura, Refresh

One Refresh each turn is helpful! (1 left!)

Clunker Junker

Minion·Tier 4·3/4·Mech·Battlecry, Discover

Battlecry: Choose a friendly Mech. Discover a Mech to Magnetize to it.

Dead Bellringer

Minion·Tier 4·3/6·Undead·Activate

Activate (1): Give a different friendly Undead Reborn. Then destroy it to gain +4/+4.

Deepwater Chieftain

Minion·Tier 4·3/2·Murloc·Deathrattle, Battlecry

Battlecry and Deathrattle: Get a Deepwater Clan.

Devilish Distractor

Minion·Tier 4·3/6·Demon

Whenever you cast a spell on this, give minions in the Tavern +2/+2 this game.

Dranosh Saurfang

Minion·Tier 4·6/6

After you buy a minion, gain half its stats.

Drone Duplicator

Minion·Tier 4·4/4·Mech·Activate

Activate (1): The next Magnetization to this minion this turn is doubled.

Elder Taggawag

Minion·Tier 4·4/4·Start of Combat

Start of Combat: If you control 4 minions with different types, gain your minions' highest Attack and Health.

Elementium Squirrel Bomb

Minion·Tier 4·4/4·Mech/Beast·Deathrattle

Deathrattle: Deal 4 damage to a random enemy minion for each of your Mechs that died this combat.

En-Djinn Blazer

Minion·Tier 4·4/4·Elemental·Battlecry

Battlecry: After the Tavern is Refreshed this game, give a random minion in it +7/+7.

Enchanted Sentinel

Minion·Tier 4·3/5·Mech·Aura, Magnetic

Magnetic Your Tavern spells give an extra +1/+1.

Enterprising Escapee

Minion·Tier 4·6/6·Pirate

After you spend 5 Gold, get a Lockbox. If you already have one, it opens 1 turn sooner. (5 Gold left!)

Evergreen Botani

Minion·Tier 4·8/5·End of Turn

At the end of your turn, get a random minion of your Tier.

Faceless One

Minion·Tier 4·1/1

When you sell this, get the Buddy of your teammate's Hero Power.

Fearless Foodie

Minion·Tier 4·2/4·Quilboar·Choose One

Choose One - Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems.

Feisty Freshwater

Minion·Tier 4·6/4·Elemental·Deathrattle

Deathrattle: You and your teammate each gain two free Refreshes.

Festergut

Minion·Tier 4·6/2·Undead·Deathrattle

Deathrattle: Summon and get a random Undead Creation.

Flaming Enforcer

Minion·Tier 4·4/5·Elemental/Demon·End of Turn

At the end of your turn, consume the highest-Health minion in the Tavern to gain its stats.

Friendly Geist

Minion·Tier 4·6/3·Undead·Deathrattle

Deathrattle: Your Tavern spells give an extra +1 Attack this game.

Gearfin

Minion·Tier 4·6/5·Mech/Murloc·End of Turn

At the end of your turn, get two 1-Cost Tavern spells.

Glorious Gloopling

Minion·Tier 4·7/7

At the start of every 2 turns, get a plain copy of your teammate's highest-Tier minion (2 turns left!)

Glowing Cinder

Minion·Tier 4·4/1·Elemental·Deathrattle

Deathrattle: Your Elementals give an extra +2 Health this game.

Grave Narrator

Minion·Tier 4·2/7·Undead·Avenge

Avenge (3): Your teammate gets a random minion of their most common type.

Gunpowder Courier

Minion·Tier 4·2/6·Pirate

Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!)

Halfus the Mighty

Minion·Tier 4·5/5·Start of Turn, Discover, Pass

At the start of your turn, Discover a minion of your Tier. (50% chance to Pass it!)

Halfus the Wise

Minion·Tier 4·5/5·Start of Turn, Discover, Pass

At the start of your turn, Discover a Tavern spell of your Tier. (50% chance to Pass it!)

Headhunter Gryphon

Minion·Tier 4·3/5·Beast·Rally

Rally: Get a random Beast.

Heroic Underdog

Minion·Tier 4·1/10·Stealth, Rally

Stealth Rally: Gain the target's Attack.

Humon'gozz

Minion·Tier 4·5/5·Divine Shield, Aura

Divine Shield Your Tavern spells give an extra +1/+2.

Hunter of Old

Minion·Tier 4·5/3·Start of Turn

At the start of your turn, get your last opponent's Buddy.

Imposing Percussionist

Minion·Tier 4·4/4·Demon·Battlecry

Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier.

Kelp Keeper

Minion·Tier 4·5/5·Murloc·Activate

Activate (1): Trigger a friendly minion's Battlecry.

Lantern Tender

Minion·Tier 4·6/4·End of Turn

At the end of your turn, get 2 random Tavern spells that give stats.

Lei Flamepaw

Minion·Tier 4·4/6·Start of Turn

At the start of your turn, get the Buddy of your Hero Power.

Living Prison

Minion·Tier 4·4/5·Elemental·Activate

Activate (1): Gain the stats of the next minion you buy this turn.

Lovesick Balladist

Minion·Tier 4·3/2·Pirate·Battlecry

Battlecry: Give a Pirate +1 Health. (Improved by each Gold you spent this turn!)

Magnus Manastorm

Minion·Tier 4·4/4

Two Refreshes each turn are free. (0 left!)

Mantid King

Minion·Tier 4·3/3

After your team Passes, randomly gain Venomous, Taunt, or Divine Shield until next turn.

Maritime Extortionist

Minion·Tier 4·8/8·Pirate·Aura

Has +8/+8 for each Golden minion you've played this game (wherever this is).

Master Gadrin

Minion·Tier 4·7/6·Start of Combat

Start of Combat: Give the minion to the left of this Health equal to its Attack.

Maw Caster

Minion·Tier 4·4/5·Undead·Battlecry, Discover

Battlecry: Destroy a friendly Undead to Discover an Undead.

Mawsworn Soulkeeper

Minion·Tier 4·2/2·Undead·Deathrattle

Deathrattle: Summon 2 random Undead.

Maxwell, Mighty Steed

Minion·Tier 4·1/1·Beast

When you sell this, get the Buddy of your Hero Power.

Mirror Monster

Minion·Tier 4·4/4·All·Discover, Pass

When you buy or Discover this, get an extra copy and Pass it.

Monstrosity

Minion·Tier 4·5/10·Undead

After a friendly minion dies, gain its Attack.

Motley Phalanx

Minion·Tier 4·2/2·All·Taunt, Deathrattle

Taunt Deathrattle: Give a friendly minion of each type +2/+2 permanently.

Muckslinger

Minion·Tier 4·5/5·Battlecry

Battlecry: Get a random Battlecry minion.

Nathanos Blightcaller

Minion·Tier 4·6/7·Undead·Battlecry

Battlecry: Sell a friendly minion. Split its stats evenly amongst its neighbors.

Outland Sunbeam

Minion·Tier 4·5/5·Elemental·Battlecry, Discover

Battlecry: Discover a Tavern spell that costs (3) or more from any Tier.

Persistent Poet

Minion·Tier 4·2/3·Dragon·Divine Shield

Divine Shield. Adjacent Dragons permanently keep Bonus Keywords and stats gained in combat.

Phyresz

Minion·Tier 4·4/4·Elemental·Discover

When you sell this, Discover a plain copy of a different minion that you have exactly one of.

Piloted Whirl-O-Tron

Minion·Tier 4·6/4·Mech·Start of Combat

Start of Combat: Copy your two left-most Deathrattles (except other Whirl-O-Trons).

Plaguerunner

Minion·Tier 4·4/2·Undead·Deathrattle

Deathrattle: Your Undead have +2 Attack this game, wherever they are. (+4 if triggered outside combat!)

Private Chef

Minion·Tier 4·5/4·Naga·Spellcraft, Pass

Spellcraft: Choose a minion. Get a different random minion of its type, then Pass it.

Probius

Minion·Tier 4·8/4·Mech·Magnetic

Magnetic After you Magnetize this to a Mech, make it Golden.

Razorfen Flapper

Minion·Tier 4·6/2·Quilboar·Deathrattle

Deathrattle: Get a Blood Gem Barrage.

Refreshing Anomaly

Minion·Tier 4·4/5·Elemental·Battlecry

Battlecry: Gain 2 free Refreshes.

Rimescale Priestess

Minion·Tier 4·3/3·Naga·Spellcraft

Spellcraft: Get a random Tavern spell that gives stats.

Runic Arcanist

Minion·Tier 4·3/5·Dragon·Start of Combat

Start of Combat: Cast Shiny Ring.

San'layn Scribe

Minion·Tier 4·4/4·Undead·Aura

Has +4/+4 for each of your team's San'layn Scribes that died this game (wherever this is).

Seafloor Recruiter

Minion·Tier 4·3/5·Naga·Rally

Rally: Cast Chef's Choice on the minion to the right.

Shady Aristocrat

Minion·Tier 4·4/4·Discover

When you sell this, Discover a Quest. Complete it to get an 8-Gold Coin Pouch.

Shifty Snake

Minion·Tier 4·6/1·Beast·Deathrattle

Deathrattle: Your teammate gets a random Deathrattle minion.

Sin'dorei Straight Shot

Minion·Tier 4·3/4·Divine Shield, Windfury, Rally

Divine Shield, Windfury Rally: Remove Reborn and Taunt from the target.

Sky-hatch Runaway

Minion·Tier 4·4/7·Dragon·Activate

Activate (1): Trigger a friendly minion's Rally.

Snare Trapper

Minion·Tier 4·4/4·Quilboar·Choose One

Choose One - Get a random Quilboar; or Increase your maximum Gold by 1.

Snarky Shark

Minion·Tier 4·4/5·Beast·Refresh

When you sell this, Refresh the Tavern with a Fishbait. Your left-most Beast attacks it.

Soulkeeping Jailer

Minion·Tier 4·3/5·Demon·Activate

Activate (2): Your Demons each consume a random minion in the Tavern to gain its stats.

Stormpike Lieutenant

Minion·Tier 4·4/7·End of Turn

At the end of your turn, give your right-most minion +10 Health.

Tavern Tempest

Minion·Tier 4·2/2·Elemental·Battlecry

Battlecry: Get a random Elemental.

Thorned Trailblazer

Minion·Tier 4·4/5·Quilboar

One Choose One card each turn has both effects combined. (1 left!)

Ticket Collector

Minion·Tier 4·6/6·Discover

When you sell this, Discover a Darkmoon Prize from the next Tier.

Tortollan Blue Shell

Minion·Tier 4·3/6

If you lost your last combat, this minion sells for 5 Gold.

Trench Fighter

Minion·Tier 4·6/6·Quilboar·End of Turn

At the end of your turn, get a Gem Confiscation.

Twilight Tidehunter

Minion·Tier 4·3/6·Murloc

Whenever you cast a spell on this, give the left-most minion in your hand +6/+6.

Vaelastrasz

Minion·Tier 4·6/6·Dragon·Rally

Rally: Get a random Dragon.

Wandering Treant

Minion·Tier 4·3/9

Whenever a friendly Taunt minion is attacked, give your minions +1/+1 permanently.

Waxadred, the Drippy

Minion·Tier 4·7/5·Elemental/Dragon·Battlecry

Battlecry: Refresh the Tavern with the highest- Tier minion from each opponent's warband.

Weebomination

Minion·Tier 4·6/6·Undead·End of Turn

At the end of your turn, give the minion to the left +1 Health. (Improved by each Health your hero is missing!)

Zesty Shaker

Minion·Tier 4·6/7·Naga

Once per turn, when a Spellcraft spell is played on this, get a new copy of it.

Zippers

Minion·Tier 4·5/5·Undead·Deathrattle

Deathrattle: Get a helpful card.

Big Winner!

Spell·Tier 4·0/0·Discover

Discover a Darkmoon Prize from each of the previous Prize Tiers.

Boon of Beetles

Spell·Tier 4·0/0·1 Gold

When you have space in combat, summon two 2/2 Beetles and give them Taunt. (2 left!)

Boundless Potential

Spell·Tier 4·0/0·Choose One·3 Gold

Choose One - Discover a minion of your Tier; or a Tavern spell of your Tier.

Cloning Conch

Spell·Tier 4·0/0·4 Gold

Get a random Murloc and a copy of it.

Deepwater Clan

Spell·Tier 4·0/0·2 Gold

Give a minion +2/+2. Give your Murlocs +2/+2.

Defender's Rites

Spell·Tier 4·0/0·2 Gold

Give a minion +7/+7 and Taunt.

Easterly Winds

Spell·Tier 4·0/0·1 Gold

After the Tavern is Refreshed this game, give a random minion in it +6/+6.

Eonar's Favor

Spell·Tier 4·0/0·2 Gold

Choose a minion. Give minions of its type in the Tavern +3/+3 this game.

Fresh Tab

Spell·Tier 4·0/0

Gain 12 Gold.

Friends and Family Discount

Spell·Tier 4·0/0

Minions in the Tavern cost (2) this game.

Gem Confiscation

Spell·Tier 4·0/0·1 Gold

This plays 2 Blood Gems on a minion. It steals all Blood Gems from its neighbors.

Give a Dog a Bone

Spell·Tier 4·0/0

Give a friendly minion Divine Shield, Windfury, and +15/+15.

Gorgeous Goblet

Spell·Tier 4·0/0

Fill your hand with random Tavern spells.

Methodical Madness

Spell·Tier 4·0/0·3 Gold

Choose a friendly Demon. It consumes 2 random Tavern minions to gain their stats and Bonus Keywords.

Mighty Dragonbreath

Spell·Tier 4·0/0·2 Gold

Give your minions +1/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.

Misplaced Tea Set

Spell·Tier 4·0/0·2 Gold

Give a friendly minion of each type +2/+2.

Natural Blessing

Spell·Tier 4·0/0·4 Gold

Choose a minion. Give all minions that share a type with it +3/+3.

Open Bar

Spell·Tier 4·0/0

Gain 5 free Refreshes. At the start of each turn, gain 5 more.

Raise the Stakes

Spell·Tier 4·0/0

Make a friendly minion Golden and return it to your hand.

Shifting Tide

Spell·Tier 4·0/0·1 Gold

Give a minion +1/+1 twice. If it's a Naga, repeat this.

Spitescale Special

Spell·Tier 4·0/0·2 Gold

Get 3 random Spellcraft spells.

Temperature Shift

Spell·Tier 4·0/0·4 Gold

Get a Fire Baller and a Snow Baller.

Tomb Turning

Spell·Tier 4·0/0·Discover·2 Gold

Discover an Undead. It dies if you play it this turn.

Weapons Forge

Spell·Tier 4·0/0·2 Gold

Get 3 Pointy Arrows.