BG Card Database

Every Tier 3 card in Hearthstone Battlegrounds

Tier 3 is a common mid-game pivot — many tribe payoffs come online at this tier, and lobbies often see their first big board reshapes when players reach it. Browse all 97 Tier 3 cards in Season 13 below — minions and spells with stats, tribes, keywords, and abilities. Click any card for full details.

Accord-o-Tron

Minion·Tier 3·3/3·Mech·Start of Turn, Magnetic

Magnetic At the start of your turn, gain 1 Gold.

Akali, Rock Rhino

Minion·Tier 3·6/6·Beast

At the end of every 2 turns, get a plain copy of the left-most card in your hand. (2 turns left!)

Amber Guardian

Minion·Tier 3·3/2·Dragon·Taunt, Start of Combat

Taunt Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield.

Annoy-o-Module

Minion·Tier 3·2/4·Mech·Taunt, Divine Shield, Magnetic

Magnetic Divine Shield Taunt

Baby Elekk

Minion·Tier 3·4/4·Beast

Whenever you play a minion with less Attack than this, give it +1/+1 and improve this.

Baby Y'Shaarj

Minion·Tier 3·6/6

After you summon a minion of your Tier, give your minions +1/+1.

Black Chromadrake

Minion·Tier 3·4/6·Dragon·Battlecry

Battlecry: Your Tavern spells give an extra +1 Health this game.

Blue Chromadrake

Minion·Tier 3·4/4·Dragon·Battlecry

Battlecry: Get a random 2-Cost Tavern spell.

Bottom Feeder

Minion·Tier 3·3/4·Murloc·End of Turn

At the end of your turn, you and your teammate each get a random Tier 1 card.

Brann's Epic Egg

Minion·Tier 3·0/3·Taunt, Deathrattle

Taunt Deathrattle: Summon and get a random Battlecry minion.

Bristlemane Scrapsmith

Minion·Tier 3·4/4·Quilboar

After a friendly minion with Taunt dies, get a Blood Gem.

Bronze Chromadrake

Minion·Tier 3·5/3·Dragon·Battlecry

Battlecry: Give your other Dragons +4/+2.

Cadaver Caretaker

Minion·Tier 3·3/3·Undead·Deathrattle

Deathrattle: Summon three 1/1 Skeletons.

Crabby

Minion·Tier 3·2/3·Beast

After you remove a minion with 'Lock and Load,' get a plain copy of it.

Deadly Spore

Minion·Tier 3·1/1·Venomous

Venomous

Death's Head Sage

Minion·Tier 3·3/7·Undead/Quilboar

After you get a Blood Gem, get an extra copy of it.

Deep Blue Crooner

Minion·Tier 3·2/2·Naga·Spellcraft

Spellcraft: Give a minion +2/+2 until next turn. Improve your future Deep Blues.

Deep-Sea Angler

Minion·Tier 3·2/3·Naga·Spellcraft

Spellcraft: Give a minion +2/+6 and Taunt until next turn.

Deflect-o-Bot

Minion·Tier 3·3/2·Mech·Divine Shield

Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield.

Disguised Graverobber

Minion·Tier 3·4/4·Battlecry

Battlecry: Destroy a friendly Undead to get a plain copy of it.

Doting Dracthyr

Minion·Tier 3·4/3·Dragon·End of Turn

At the end of your turn, give your teammate's minions +1 Attack.

Dustbone Devastator

Minion·Tier 3·2/6·Undead·Rally

Rally: Your Undead have +1 Attack this game (wherever they are).

Felemental

Minion·Tier 3·3/3·Elemental/Demon·Battlecry

Battlecry: Give minions in the Tavern +2/+1 this game.

Floating Watcher

Minion·Tier 3·4/4·Demon

Whenever your hero takes damage on your turn, gain +2/+2.

Green Chromadrake

Minion·Tier 3·3/5·Dragon·Battlecry

Battlecry: Give your other Dragons +2/+4.

Gunpowder Courier

Minion·Tier 3·3/6·Pirate

Whenever you spend 6 Gold, give your Pirates +2 Attack. (6 Gold left!)

Handless Forsaken

Minion·Tier 3·2/1·Undead·Deathrattle

Deathrattle: Summon a 2/1 Hand with Reborn.

Hardy Orca

Minion·Tier 3·1/6·Beast·Taunt

Taunt Whenever this takes damage, give your other minions +1/+1.

Icesnarl the Mighty

Minion·Tier 3·6/2·Beast

After a friendly minion kills an enemy, gain +3 Health permanently.

Imperial Defender

Minion·Tier 3·3/4·Naga

After you cast a spell on a different friendly minion, you also cast it on this. (Once per turn.)

Infestor

Minion·Tier 3·2/2

Whenever you play a card, give your minions +1/+1. (Morphs each turn!)

Jr. Navigator

Minion·Tier 3·4/4·Battlecry

Battlecry: Reduce the Cost of 'Lead Explorer' by (2).

Jumping Jack

Minion·Tier 3·3/4·All·Pass

After the first time this is sold, Pass it.

Kil'rek

Minion·Tier 3·3/6·Demon·Taunt, Deathrattle

Taunt Deathrattle: Get a random Demon.

King Bagurgle

Minion·Tier 3·2/3·Murloc·Battlecry

Battlecry: Give all other Murlocs in your hand and board +2/+3.

Leeching Felhound

Minion·Tier 3·3/3·Demon

This costs Health instead of Gold to buy.

Lil' K.T.

Minion·Tier 3·5/4·Undead·Start of Turn

At the start of your turn, get a plain minion from your lowest-Health opponent's warband.

Lost City Looter

Minion·Tier 3·1/1·Pirate·Taunt, End of Turn

Taunt At the end of your turn, get a random Bounty.

Malorne

Minion·Tier 3·1/1·Beast·Aura

Has +1/+1 for every 3 Gold you've spent this game.

Mama Mrrglton

Minion·Tier 3·5/3·Murloc·Battlecry

Battlecry: Give your other Murlocs +2 Attack. (Improved by each Mrrglton ____you played this game!)

Many Whelps

Minion·Tier 3·4/2·Dragon

Whenever you summon a Whelp, gain +2/+2 permanently.

Mishmash

Minion·Tier 3·4/4·All

Whenever your Amalgam gains stats, this gains them too.

Mister Chu

Minion·Tier 3·5/5·End of Turn, Pass

At the end of your turn, Pass the highest-Tier minion in the Tavern.

Moon-Bacon Jazzer

Minion·Tier 3·2/5·Quilboar·Battlecry

Battlecry: Your Blood Gems give an extra +1 Health this game.

Mummifier

Minion·Tier 3·5/2·Undead·Deathrattle

Deathrattle: Give a different friendly Undead Reborn.

Nexus Lord

Minion·Tier 3·6/6·Aura

'Arcane Alteration' replaces with a card from one Tier higher.

Orc-estra Conductor

Minion·Tier 3·4/4·Battlecry

Battlecry: Give a minion +2/+2 (Improved by each Orc-estra your team __has played this game).

Papa Mrrglton

Minion·Tier 3·3/5·Murloc·Battlecry

Battlecry: Give your other Murlocs +2 Health. (Improved by each Mrrglton ____you played this game!)

Peggy Sturdybone

Minion·Tier 3·2/1·Pirate

Whenever a card is added to your hand, give another friendly Pirate +2/+1.

Plunder Pal

Minion·Tier 3·2/2·Pirate·Start of Turn

At the start of your turn, you and your teammate each gain 1 Gold.

Prickly Piper

Minion·Tier 3·5/1·Quilboar·Deathrattle

Deathrattle: Your Blood Gems give an extra +1 Attack this game.

Puddle Prancer

Minion·Tier 3·4/4·Murloc

After this is Passed, gain +4/+4.

Pufferquil

Minion·Tier 3·2/6·Quilboar/Naga

Whenever a spell is cast on this, gain Venomous until next turn.

Red Chromadrake

Minion·Tier 3·6/4·Dragon·Battlecry

Battlecry: Your Tavern spells give an extra +1 Attack this game.

Reliquary Attendant

Minion·Tier 3·6/4·Elemental

Once per turn, after you cast a Tavern spell, get a new copy of it.

Roaring Recruiter

Minion·Tier 3·2/8·Dragon

Whenever another friendly Dragon attacks, give it +3/+1.

Scourfin

Minion·Tier 3·4/3·Murloc·Deathrattle

Deathrattle: Give a random minion in your hand +7/+7.

Shining Sailor

Minion·Tier 3·4/5·Pirate·Divine Shield

Divine Shield The Tavern offers an extra Pirate whenever it is Refreshed.

Shoalfin Mystic

Minion·Tier 3·4/4·Murloc

When you sell this, your Tavern spells give an ___extra +1/+1 this game.

Skulking Bristlemane

Minion·Tier 3·5/2·Quilboar·Taunt, Deathrattle

Taunt Deathrattle: This plays a permanent Blood Gem on adjacent minions.

Sly Raptor

Minion·Tier 3·1/3·Beast·Deathrattle

Deathrattle: Summon a random Beast. Set its stats to 6/6.

Snow Elemental

Minion·Tier 3·5/4·Elemental

The Tavern offers an extra Frozen Elemental _whenever it is Refreshed.

Sprightly Scarab

Minion·Tier 3·3/1·Beast·Choose One

Choose One - Give a Beast +1/+1 and Reborn; or +4 Attack and Windfury.

Sub Scrubber

Minion·Tier 3·6/6·Mech

After you play a Mech, gain +3/+3.

Technical Element

Minion·Tier 3·5/6·Elemental/Mech·Magnetic

Magnetic Can Magnetize to both __Mechs and Elementals.

Timecap'n Hooktail

Minion·Tier 3·1/4·Dragon/Pirate

Whenever you cast a Tavern spell, give your minions +1 Attack.

Timewarped Leapfrogger

Minion·Tier 3·3/3·Beast·Taunt, Deathrattle, Reborn

Taunt, Reborn Deathrattle: Give a friendly Beast +1/+1 and this Deathrattle.

Timewarped Skipper

Minion·Tier 3·5/6·Murloc

After you sell a Tier 2 minion, get a random Tier 1 minion.

Titanic Guardian

Minion·Tier 3·5/2·Elemental

Whenever a different minion in your hand or board gains Health, this also gains it.

Tychus Findlay

Minion·Tier 3·4/6

After you cast two Tavern spells, get a random Battlecruiser Upgrade. (2 left!)

Ultralisk

Minion·Tier 3·2/2

Also damages adjacent minions. Start of Combat: Double this minion's stats. (Morphs each turn!)

Viper

Minion·Tier 3·2/2·Venomous, Immune

Venomous Immune while attacking. (Morphs each turn!)

Warden Thelwater

Minion·Tier 3·2/6·Start of Turn

At the start of your turn, get your next opponent's Buddy.

Waveling

Minion·Tier 3·6/1·Elemental·Deathrattle

Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +3/+3.

Wheeled Crewmate

Minion·Tier 3·6/3·Pirate·Deathrattle

Deathrattle: Reduce the Cost of upgrading your team's Taverns by (1).

Wildfire Elemental

Minion·Tier 3·6/3·Elemental

After this attacks and kills a minion, deal excess damage to an adjacent minion.

Advanced Ballistics

Spell·Tier 3·0/0·2 Gold

Give your Battlecruiser "Rally: Give your other minions +4 Attack."

Caduceus Reactor

Spell·Tier 3·0/0·2 Gold

Give your Battlecruiser "Deathrattle: Give your left-most minion +4/+4."

Careful Investment

Spell·Tier 3·0/0·1 Gold

Gain 2 Gold next turn.

Fleeting Vigor

Spell·Tier 3·0/0·Start of Combat·1 Gold

Start of Combat: Give your minions +2/+1.

Friendly Bounty

Spell·Tier 3·0/0·2 Gold

Get a random minion of your most common type.

Healthy Bounty

Spell·Tier 3·0/0·2 Gold

Give three friendly minions +4 Health.

Hostile Bounty

Spell·Tier 3·0/0·2 Gold

Give three friendly minions +4 Attack.

Hyperflight Rotors

Spell·Tier 3·0/0·1 Gold

Give your Battlecruiser +11 Attack.

Mounting Avalanche

Spell·Tier 3·0/0·2 Gold

Sell a friendly minion. Give its stats to your left-most Elemental.

Overconfidence

Spell·Tier 3·0/0·1 Gold

If you win your next combat, gain 3 Gold. If you tie, gain 1.

Planar Telescope

Spell·Tier 3·0/0·Discover·4 Gold

Discover a minion of your most common type.

Portal in a Fountain

Spell·Tier 3·0/0·Pass·3 Gold

Pass a minion in the Tavern.

Robust Evolution

Spell·Tier 3·0/0·1 Gold

Choose a minion. Transform it into a random minion of a higher Tier. It keeps its stats.

Selfish Bounty

Spell·Tier 3·0/0·2 Gold

Give your left-most minion +6/+6.

Shiny Ring

Spell·Tier 3·0/0·2 Gold

Give your minions +1/+1.

Smart Servos

Spell·Tier 3·0/0·1 Gold

Give your Battlecruiser +11 Health.

Staff of Enrichment

Spell·Tier 3·0/0·2 Gold

Give minions in the Tavern +2/+2 this game.

Time Management

Spell·Tier 3·0/0·Choose One·4 Gold

Choose One - Give your minions +2/+2; or At the start of your next turn, give your minions +2/+2 twice.

Tricky Trousers

Spell·Tier 3·0/0·1 Gold

Give a minion +1/+2 and Taunt. If it already has Taunt, remove it.

Wealthy Bounty

Spell·Tier 3·0/0·2 Gold

Gain 2 Gold.

Yamato Cannon

Spell·Tier 3·0/0·2 Gold

Give your Battlecruiser "Start of Combat: Deal 9 damage to the highest- Health enemy minion."