36.6.3 Patch Notes — Season 14 — Hearthstone Battlegrounds
Visual changes from patch 36.6.2 to patch 36.6.3: 2 removed, 3 returning, 97 changed, 0 new. Plus 19 bug fixes and balance updates.
Most of the changes in this patch, along with our update earlier this week, are focused on bringing Aberrations down a notch. Our goal is to reduce their early-game tempo while keeping them competitive later in the game. To support that, Deities now require 4 deaths instead of 3 to summon, making early summons less frequent. We're also moving all Deities from Tier 3 to Tier 1 to reduce hero damage taken from Aberrations.
When we introduce a new minion type, we normally guarantee it appears in every lobby for two weeks so players have plenty of opportunities to try it out. However, we've heard your feedback that this can make games feel a bit too repetitive. As a result, we're ending the Aberration guarantee early, and they will now have the standard 50% chance to appear in lobbies. Going forward, we expect new minion types to have a one-week guarantee, while new Heroes will continue to have a two-week guarantee. We've also returned new Trinket appearance rates to normal.
Outside of Aberrations, most of our minion and Trinket changes are focused on helping underperforming strategies catch up. We took a conservative approach here since Aberrations have been shaping the meta so heavily, but we'll continue making adjustments as needed.
Thanks for all your feedback on Aberrations and the Midseason Update! We don't plan on making any additional major balance changes before Reign of the Black Empire launches, so we'll see you again after the Old Gods arrive. See you in the Tavern!
Complete Hearthstone Battlegrounds Season 14 patch notes for update 36.6.3. This Season 14 update includes 44 card changes across 9 categories: 2 removed, 3 returning, 97 changed, 0 new cards.
Hearthstone Battlegrounds Season 14 brings major changes to the tavern including new minions, trinkets, and balance updates. Browse all Season 14 card changes below.
General Changes (6)
- Aberrations are no longer guaranteed in every lobby.
- Sinister Invitation now offers higher-Tier minions more frequently.
- Maw Caster can no longer be offered Echoing Voice.
- Arch-Villain Rafaam and Victim's Specter can no longer be offered in Aberration lobbies.
- The increased appearance rate for new Trinkets has been removed. New Trinkets now appear at the same rate as all other Trinkets.
- Updated the VFX for Living Azerite and Seafood Stew to resolve more quickly.
Removed Cards (2)
- Briarback Drummer — Tier 3 (Quilboar) — 5/3
Battlecry: Get a Blood Gem Barrage.
- Timewarped Thorncaller — Tier 3 (Quilboar) — 5/3
Battlecry and Deathrattle: Get a Blood Gem Barrage.
Returning Cards (3)
- Ship Master Eudora — Tier 5 (Pirate) — 8/3
- Tier: 6 → 5
- Attack: 10 → 8
- Health: 5 → 3
- Text: Deathrattle: Give your minions +8/+8. Golden ones keep it permanently. → Deathrattle: Give your minions +6/+6. Golden ones keep it permanently.
- Eternal Tycoon — Tier 5 (Undead) — 4/8
Avenge (5): Summon an Eternal Knight. It attacks immediately.
- Jailbird Juggernaut — Tier 7 (Quilboar) — 6/15
Rally: Summon a Golem with this minion's stats to attack the target first.
Changed Cards (31)
- Abyssal Envoy — Tier 3 (Aberration) — 2/2
- Attack: 3 → 2
- Health: 4 → 2
- Nightmare Corroder — Tier 4 (Aberration) — 4/5
- Attack: 7 → 4
- Health: 4 → 5
- Text: Deathrattle: Get a Sludge Corrosion. → At the end of your turn, get a Sludge Corrosion.
- Mysterious K'Thir — Tier 5 (Aberration) — 10/13
- Attack: 8 → 10
- Health: 8 → 13
- Text: At the end of your turn, discard your 3 left-most Tavern spells. Gain +8/+8 for each discarded. → Whenever you cast a Tavern spell, give your minions and your Deity +3/+3.
- Unwilling Slacker — Tier 3 (Aberration) — 3/2
- Attack: 1 → 3
- Health: 1 → 2
- Vicious Mindslasher — Tier 3 (Aberration) — 1/2
- Attack: 3 → 1
- Health: 1 → 2
- Dark Paradox — Tier 2 (All) — 2/6
- Health: 4 → 6
- Text: Whenever you play a card, gain +2 Attack. → Whenever you play a card, gain +3 Attack.
- Dark Paradox — Tier 3 (All) — 3/3
- Attack: 2 → 3
- Health: 2 → 3
- Text: Has +2/+2 for each Battlecry you've triggered this game (wherever this is). → Has +3/+3 for each Battlecry you've triggered this game (wherever this is).
- Hopebringer — Tier 5 (Dragon) — 4/3
- Attack: 3 → 4
- Text: Start of Combat: Give your minions +3/+3. (Permanently improves after a friendly minion loses Divine Shield!) → Divine Shield. Start of Combat: Give your minions +4/+3. (Permanently improves after a friendly minion loses Divine Shield!)
- Living Azerite — Tier 5 (Elemental) — 8/6
- Attack: 6 → 8
- Health: 5 → 6
- Text: Whenever you cast a Tavern spell, give Elementals in the Tavern +3/+2 this game. → Whenever you cast a Tavern spell, give Elementals in the Tavern +4/+3 this game.
- Auto Reveille — Tier 6 (Mech) — 4/8
- Attack: 6 → 4
- Health: 6 → 8
- Text: After you buy 3 cards, get a random Magnetic Volumizer. (3 left!) → After you buy 3 cards, Magnetize a random Volumizer to this and get a copy of it. (3 left!)
- Gunpowder Courier — Tier 4 (Pirate) — 2/5
- Health: 6 → 5
- Text: Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!) → Whenever you spend 6 Gold, give your Pirates +3/+1. (6 Gold left!)
- Lovesick Balladist — Tier 4 (Pirate) — 3/4
- Health: 2 → 4
- Text: Battlecry: Give a Pirate +1 Health. (Improved by each Gold you spent this turn!) → Battlecry: Give a Pirate +2 Health. (Improved by each Gold you spent this turn!)
- Thorned Trailblazer — Tier 3 (Quilboar) — 4/5
- Tier: 4 → 3
- Razorfen Flapper — Tier 4 (Quilboar) — 5/3
- Attack: 6 → 5
- Health: 2 → 3
- Text: Deathrattle: Get a Blood Gem Barrage. → Battlecry and Deathrattle: Get a Blood Gem Barrage.
- Turbo Hogrider — Tier 6 (Quilboar) — 6/8
- Attack: 5 → 6
- Health: 7 → 8
- Text: After you play a Choose One card, this plays a Blood Gem on all your other Quilboar. → After you play a Choose One card, this plays 2 Blood Gems on all your Quilboar.
- Razorfen Vineweaver — Tier 5 (Quilboar) — 4/4
- Attack: 5 → 4
- Health: 5 → 4
- Text: Rally: This plays 3 permanent Blood Gems on itself. → Rally: This plays 4 permanent Blood Gems on itself.
- Lichling Hoarder — Tier 5 (Undead) — 6/9
- Attack: 5 → 6
- Health: 10 → 9
- Text: Avenge (4): Get a plain copy of a minion that started in your warband this combat. → Avenge (3): Get a plain copy of a minion that started in your warband this combat.
- Barrier Banshee — Tier 5 (Undead) — 8/8
- Attack: 7 → 8
- Health: 7 → 8
- Text: After a friendly minion is Reborn, gain Divine Shield and +7/+7. → After a friendly minion is Reborn, gain Divine Shield and +8/+8.
- Eternal Summoner — Tier 5 (Undead) — 8/1
- Tier: 6 → 5
- Holy Vanguard — Tier 4 — 10/10
- Attack: 5 → 10
- Health: 5 → 10
- Text: Divine Shield Has +15/+15 if you have 15 or less Health. → Divine Shield Has +30/+30 if you have 15 or less Health.
- Expert Aviator — Tier 2 (Murloc) — 3/5
- Health: 4 → 5
- Text: Rally: Summon the highest- Attack minion from your hand for this combat only. → Rally: Summon the highest-Attack Murloc from your hand for this combat only.
- Young Murk-Eye — Tier 6 (Murloc) — 8/5
- Attack: 9 → 8
- Health: 6 → 5
- Text: At the end of your turn, trigger the Battlecry of an adjacent minion. → At the end of your turn, trigger the Battlecries of adjacent minions.
- Sewer Escapee — Tier 5 (Murloc) — 7/7
- Tier: 4 → 5
- Attack: 4 → 7
- Health: 5 → 7
- Ultraviolet Ascendant — Tier 6 (Elemental) — 6/6
- Health: 3 → 6
- Text: Start of Combat: Give your other Elementals +3/+2. (Improves after you play an Elemental!) → Start of Combat: Give your other Elementals +3/+3. (Improves after you play an Elemental!)
- Spark Snapper — Tier 5 (Mech) — 6/8
- Attack: 5 → 6
- Health: 5 → 8
- Text: Whenever you play a Mech, Magnetize a 2/2 Satellite to it and improve this. → Whenever you play a Mech, Magnetize a 2/3 Satellite to it and improve this.
- Voidpriest Cloner — Tier 3 (Aberration) — 5/6
- Attack: 4 → 5
- Health: 5 → 6
- Text: Whenever you discard a card, Pass a copy of it. (2 times per turn.) → After you discard a card, Pass a plain copy of it. (Once per turn.)
- Tentacle of C'Thun — Tier 2 (Aberration) — 3/3
- Minion Types: → Aberration
- Easterly Winds — Tier 4
- Text: After the Tavern is Refreshed this game, give a random minion in it +8/+8. → After the Tavern is Refreshed this game, give a random minion in it +9/+9.
- Blood Gem Barrage — Tier 4
- Tier: 3 → 4
- Text: After the Tavern is Refreshed this game, give its minions +1/+1 worth of Blood Gems. → After the Tavern is Refreshed this game, give its minions +2/+2 worth of Blood Gems.
- Gem Confiscation — Tier 4
- Text: This plays 2 Blood Gems on a minion. It steals all Blood Gems from its neighbors. → This plays 3 Blood Gems on a minion. It steals all Blood Gems from its neighbors.
- Butchering — Tier 5
- Cost: 2 → 3
- Text: Destroy a friendly Undead. Your Undead have +5 Attack this game (wherever they are). → Destroy a friendly Undead. Your Undead have +8 Attack this game (wherever they are).
Deity Changes (3)
- C'Thun — Tier 1 (Aberration) — 1/1
- Tier: 3 → 1
- Y'Shaarj — Tier 1 (Aberration) — 1/1
- Tier: 3 → 1
- Deities now require 4 friendly Aberration deaths per combat to summon, up from 3.
Dark Gift Updates (2)
- The early version of Spell Siphon is now offered starting Turn 5 instead of Turn 4. (Turns 4-6 → Turns 5-6) — Spell Siphon (Early version, Turns 5-6), Spell Siphon (Late version, Turns 7-10)
- Transcendence is now offered starting Turn 8 instead of Turn 7. (Turns 7+ → Turns 8+) — Transcendence
Lesser Trinket Cost Changes (4)
- Cost increased by 1: Hammer of Twilight, Corrupted Baton, Willbreaker Sticker, Pilgrimp Sticker, Rewinder Portrait, Bloodbound Earrings, Consuming Claw, Ominous Stone.
- Cost increased by 3: Corrupted Coin Portrait.
- Cost reduced by 1: Baleful Incense, Innkeeper's Stein, Tickatus Sticker, Splinter of Aurum, Jailer Sticker, War Drum, Glowing Crystal, Wand of Divination, Portable Factory, Enigmatic Headstone, Ancient Wishbone, Booty Bay Brew, Scraper Sticker, Comfy Coffin, Nerglish Phrasebook, Water Wheel, Lockbox Portrait, Inductive Gyroblade, Baller Portrait, Reusable Batteries, Sellemental Portrait, Mindslasher Portrait.
- Cost reduced by 2: Staff of the Scourge.
Changed Greater Trinkets (6)
- Maldraxxus Dagger
- Cost: 7 → 6
- Text: Discover a plain copy of a minion in your warband with a Dark Gift. At the start of each turn, repeat this. → Discover a plain copy of a friendly minion with a Dark Gift. Repeat at the start of every 2 turns.
- Sludge Portrait (Aberration)
- Cost: 3 → 5
- Text: Get a Sludge Corrosion. After you discard a card, get a Sludge Corrosion. → Get a Sludge Corrosion. After you discard a spell, get a Sludge Corrosion.
- Lava Lamp (Elemental)
- Text: After you sell 7 minions, get a random Elemental. (7 left!) → After you sell 6 minions, get a random Elemental. (6 left!)
- Artisanal Urn (Undead)
- Text: Your Undead have +15 Attack. → Your Undead have +20 Attack.
- Shark Cannon (Pirate)
- Text: After you spend 10 Gold, give your Pirates +1/+1 and improve this. (10 Gold left!) → After you spend 7 Gold, give your Pirates +1/+1 and improve this. (7 Gold left!)
- Jarred Frostling (Elemental)
- Cost: 3 → 2
- Text: Start of Combat: Give 2 friendly Elementals "Deathrattle: Summon a Flourishing Frostling". → Start of Combat: Give 3 friendly Elementals "Deathrattle: Summon a Flourishing Frostling".
Greater Trinket Cost Changes (7)
- Cost increased by 1: Hackerfin Portrait, Mask of Ancient Ones, Flaming Portrait, Herald Sticker.
- Cost increased by 2: Converter Portrait, Hammer of Twilight, Corrupted Baton, Tome of the Ancients, Aggem Sticker.
- Cost increased by 3: Makeshift Master.
- Cost increased by 4: Evil Experiment.
- Cost reduced by 1: Bassgill Portrait, Heart of the Forest, Writhing Tentacles, Booty Bay Brew, Protective Ring.
- Cost reduced by 2: Cookie's Stirring Rod, Butcher's Sickle, Privateer Portrait, Czarina Portrait, Accord-o-Tron Portrait, Recycling Sticker, Electrode Attractor, Inductive Gyroblade.
- Cost reduced by 3: Nomi Sticker.