BG Card Database

All Hero Powers in Hearthstone Battlegrounds

Hero powers are the active or passive abilities tied to each Battlegrounds hero — they typically cost gold to use and define the hero's playstyle from turn one. Browse all 133 hero powers in Season 13 below — Full list with gold cost and hero linkage. Click any card for full details.

A Tale of Kings

Hero Power·0/0·Discover·2 Gold

Discover a minion of a specific minion type. Swaps type each turn.

Adventure!

Hero Power·0/0·Discover

At the start of the game, Discover a Hero Power.

All Patched Up

Hero Power·0/0

Start the game with 30 extra Health.

ALL Will Burn!

Hero Power·0/0·Start of Combat

Start of Combat: Give ALL minions +2 Attack permanently.

Alternate Timeline

Hero Power·0/0

On Turn 8, visit the Major Timewarp. (7 turns left!)

Arcane Alteration

Hero Power·0/0

Replace a card with a random one of the same Tier. (Twice per turn.)

Arcane Knowledge

Hero Power·0/0

The next Tavern spell you buy costs (1) less. (Unlocks on Turn 3.)

Avalanche

Hero Power·0/0

After you play 3 Elementals, reduce the Cost of upgrading the Tavern by (3).

Avatar of N'Zoth

Hero Power·0/0

Start the game with a 2/2 Fish that gains all your Deathrattles in combat.

Azshara's Ambition

Hero Power·0/0

When your warband reaches 30 total Attack, begin your Naga Conquest.

Bananarama

Hero Power·0/0·Start of Turn

At the start of your turn, get 2 Bananas and give everyone else one.

Battle Brand

Hero Power·0/0

After you buy 4 Battlecry minions, get a Brann Bronzebeard. (Once per game.)

BGDUO_HERO_100p

Hero Power·0/0

Start of Game: Copy your teammate's Hero Power.

Blessing of the Nine Frogs

Hero Power·0/0·1 Gold

Get a random Tavern spell.

Bloodbound

Hero Power·0/0·1 Gold

Get 2 Blood Gems. (Twice per turn.)

Bloodfury

Hero Power·0/0

After friendly minions deal 150 damage, open a portal to the Twisting Nether! (150 left!)

Bob's Burgles

Hero Power·0/0·Refresh·1 Gold

Refresh the Tavern with plain copies of your last opponent's warband.

Boon of Light

Hero Power·0/0·1 Gold

Give a minion Divine Shield.

Brick by Brick

Hero Power·0/0·2 Gold

Steal a random minion from the Tavern. Double its Health.

Broodmother

Hero Power·0/0·Avenge

Avenge (4): Summon a 1/1 Whelp that attacks immediately. Improve this by +1/+1.

Build-An-Undead

Hero Power·0/0·3 Gold

Craft a custom Undead. (3 Creations left!)

Buried Treasure

Hero Power·0/0·1 Gold

_Dig for a Golden minion! (4 Digs left.)

BUY, INSECT!

Hero Power·0/0

After you buy 16 cards, get Sulfuras. (16 left!)

Choose Your Champion

Hero Power·0/0·Discover

Passive. At the start of the game, Discover a Tier 7 minion to get after you __spend 60 Gold. (60 left!)

Clairvoyance

Hero Power·0/0·Start of Turn, Refresh

At the start of your turn, gain a free Refresh.

Cloning Gallery

Hero Power·0/0

Once per game, summon an exact copy of a friendly minion.

Come One, Come All!

Hero Power·0/0·Discover

Darkmoon Tickets are in the Tavern! Get 3 to Discover a minion of your Tier.

Conviction

Hero Power·0/0·1 Gold

Give 1 random friendly minion +1/+1. Passive: After each combat, choose an improvement.

Demon Hunter Training

Hero Power·0/0

After 14 friendly minions attack, the first minion you buy each turn is free. (14 left!)

Detective for Hire

Hero Power·0/0

Look at 2 minions. Guess which one your next opponent had last combat for a Tavern Coin.

Devour

Hero Power·0/0

Sell a friendly minion. Spit its stats onto another.

Double Time

Hero Power·0/0

You only need 2 copies of a minion to make it Golden. Golden minions give Tavern Coins instead of Triple Rewards.

Double Trouble

Hero Power·0/0

Whenever you play a Golden minion, both you and Gall get a Triple Reward. (3 left!)

Double Trouble

Hero Power·0/0

Whenever you play a Golden minion, both you and Cho get a Triple Reward. (3 left!)

Dream Portal

Hero Power·0/0

The Tavern offers an extra Dragon whenever it is Refreshed.

Dungar's Gryphon

Hero Power·0/0

Choose a new flightpath. Complete it to get a bonus!

Earth Invocation

Hero Power·0/0·Start of Combat

Start of Combat: Give 4 random friendly minions "Deathrattle: Summon a 1/1 Elemental."

Eastern Plaguelands

Hero Power·0/0·Discover

In 3 turns, Discover a minion of your Tier. (3 turns left!)

Efficient Exchange

Hero Power·0/0·Pass·2 Gold

Pass a non-Golden minion.

Embrace the Elements

Hero Power·0/0

Choose an Element. Start of Combat: Call upon that Element.

Embrace Your Rage

Hero Power·0/0·Start of Combat·2 Gold

Start of Combat: Summon and get a minion of your Tier.

Enhancification

Hero Power·0/0

After the Tavern is Refreshed, give a random minion in it a random Bonus Keyword.

Everbloom

Hero Power·0/0

After you upgrade the Tavern, gain 2 Gold.

Evolution Chamber

Hero Power·0/0·8 Gold

Unlock Tier 3 Zerg. Costs (1) less each turn. Passive: Your Zerg can morph into Tier 2 Zerg.

Expedition Plans

Hero Power·0/0·Discover

Skip your first turn. Discover a Tier 6, 4, and 2 minion to get at those Tiers.

Fantastic Treasure

Hero Power·0/0

On Turn 5, choose a Lesser Trinket to buy. (4 turns left!)

Fire Invocation

Hero Power·0/0·Start of Combat

Start of Combat: Double your left-most minion's Attack.

For the Horde!

Hero Power·0/0·Aura

Minions in the Tavern have +1/+1. Improves after you buy 4 minions. (4 left!)

Fragrant Phylactery

Hero Power·0/0·Start of Combat

Start of Combat: Give your lowest-Attack minion "Deathrattle: Give your other minions this minion's stats."

Friendly Wager

Hero Power·0/0·1 Gold

Guess which player will win their next combat. If you're correct, get 3 Tavern Coins.

Frostwolf Fervor

Hero Power·0/0

When you have space in combat, summon a copy of your highest-Attack minion. (Unlocks on Turn 7.)

Galakrond's Greed

Hero Power·0/0·1 Gold

Choose a minion in the Tavern. Then choose a higher Tier minion to replace it.

Glaive Ricochet

Hero Power·0/0

Once per turn, after you buy 3 minions, get a plain copy of one of them. (3 left!)

Glorious Gloop

Hero Power·0/0

Choose a friendly minion. Start of Combat: Transform it into your teammate's highest-Tier minion.

Glory of Combat

Hero Power·0/0

After a friendly minion kills an enemy, give it +1 Attack permanently.

Gone Fishing

Hero Power·0/0

After you sell 5 minions, get a random Murloc. (5 left!)

Gonna Be Rich!

Hero Power·0/0

Once per game, make a friendly minion Golden.

Graveyard Shift

Hero Power·0/0·2 Gold

Steal a card from the Tavern. Take 2 damage.

Growing Collection

Hero Power·0/0

On Turn 8, choose a Greater Trinket to buy. (7 turns left!)

Hat Trick

Hero Power·0/0

When you play a minion, give it a +1/+1 hat that passes to a friendly minion when sold.

Heroic Inspiration

Hero Power·0/0

After 15 friendly minions attack, get a Triple Reward. (15 left!)

I Spy

Hero Power·0/0·Discover·2 Gold

Discover a plain copy of a minion from your next opponent's warband.

I'll Take That!

Hero Power·0/0·1 Gold

Next combat, get a plain copy of the first minion you kill.

I'm the Cap'n Now

Hero Power·0/0

After you buy a Pirate, gain 1 Gold.

Imprison

Hero Power·0/0·1 Gold

Choose a card in the Tavern to lock in your hand. After 2 turns, unlock it.

Ironforge

Hero Power·0/0

In 2 turns, gain 2 Gold. (2 turns left!)

Kel'Thuzad's Kitty

Hero Power·0/0·Discover

After another hero dies, Discover a minion from their warband. It keeps enchantments.

King of Duality

Hero Power·0/0·Discover

On Turn 4, Discover two Hero Powers to replace this. (3 turns left!)

Lead Explorer

Hero Power·0/0·Discover·1 Gold

Discover a minion from your Tier. Costs (1) more after each use.

Lift Off

Hero Power·0/0

Start the game with a 2/2 _Battlecruiser. Whenever the Tavern is Refreshed, add a __Battlecruiser Upgrade to it.

Lightning Invocation

Hero Power·0/0·Start of Combat

Start of Combat: Deal 1 damage to 5 random enemy minions.

Lock and Load

Hero Power·0/0

Remove a minion in the Tavern. When you have space next combat, fire it at a random enemy minion.

Lucky Roll

Hero Power·0/0

Roll a 6-sided die. Gain that much Gold. (Can be used again in 0 turns!)

Lucky Roll

Hero Power·0/0·1 Gold

Roll a 6-sided die. Gain that much Gold. (Cannot be used again for that many turns!)

Major Hymn

Hero Power·0/0

Give a minion Attack equal to your Tier. (Swaps to Health next turn!)

Mana Per Minute

Hero Power·0/0·Refresh

Refresh the Tavern with Tavern spells.

Manastorm

Hero Power·0/0

Minions and Refreshes cost 2 Gold. Upgrading the Tavern costs (1) more.

MechGyver

Hero Power·0/0

After 9 friendly minions die, get a random Mech.

Menagerist

Hero Power·0/0

Start the game with a 2/2 Amalgam with Venomous and all minion types.

Minor Hymn

Hero Power·0/0

Give a minion Health equal to your Tier. (Swaps to Attack next turn!)

Naga Conquest

Hero Power·0/0·Discover·1 Gold

Discover a Naga.

Natural Balance

Hero Power·0/0

After you buy 20 Tiers' worth of cards, get a Triple Reward. (20 left!)

Piggy Bank

Hero Power·0/0

Gain 2 Gold. Increases by 1 each turn. (Once per game.)

Pilot the Shredder

Hero Power·0/0

Start the game with a 2/1 Shredder that summons a minion from your hand and gives it Divine Shield.

Pirate Parrrrty!

Hero Power·0/0·3 Gold

Get a Pirate. After you buy a Pirate, your next Hero Power costs (1) less.

Power of the Storm

Hero Power·0/0

At the start of every turn, choose from 2 new Hero Powers.

Prestidigitation

Hero Power·0/0

Choose a Secret. Put it into the battlefield.

Prize Wall

Hero Power·0/0·Discover

Every 4 turns, Discover a Darkmoon Prize. (3 turns left!)

Procrastinate

Hero Power·0/0·Discover

Skip your first two turns, then Discover a minion from Tier 3 and Tier 4.

Puzzle Box

Hero Power·0/0·Start of Turn

At the start of your turn, cast a random Tavern spell. (Unlocks on Turn 3.)

Queen of Dragons

Hero Power·0/0·Discover·1 Gold

Discover a Dragon. (Unlocks at Tier 4.)

Rapid Reanimation

Hero Power·0/0

Choose a friendly minion. Start of Combat: Destroy it. When you have space, ___resummon an exact copy.

Reborn Rites

Hero Power·0/0

Give a minion Reborn until next turn.

Reclaimed Souls

Hero Power·0/0·Discover·2 Gold

Discover a plain copy of a minion that died last combat. (Unlocks on Turn 3.)

Relics of the Deep

Hero Power·0/0·Start of Turn

At the start of each turn, get a random Spellcraft spell.

Reliquary Research

Hero Power·0/0

Every fourth Tavern spell you buy costs (0).

Rune of Damnation

Hero Power·0/0·1 Gold

Destroy a friendly Undead to get a random Undead. (Unlocks at Tier 2.)

Saturday C'Thuns!

Hero Power·0/0·1 Gold

At end of turn, give a friendly minion +1/+1. __Repeat 0 times. __(Improves each turn!)

See the Light

Hero Power·0/0·2 Gold

Choose a minion in the Tavern. Set its stats to 2 and add it to your hand.

Sharpen Blades

Hero Power·0/0·1 Gold

Give a minion +2/+2. Improves after you buy 5 cards. (5 left!)

Sign a New Artist

Hero Power·0/0·Discover·3 Gold

Discover a Buddy. (Unlocks at Tier 2.)

Smart Savings

Hero Power·0/0·1 Gold

After you sell a minion, gain 1 Gold next turn.

Snicker-snack

Hero Power·0/0

Trigger a friendly minion's Battlecry. (Unlocks on Turn 3.)

Spawning Pool

Hero Power·0/0·6 Gold

Unlock Tier 2 Zerg. Costs (1) less each turn. Passive: Start the game with a 2/2 Larva.

Spirit Swap

Hero Power·0/0

Choose 2 minions. They gain each other's Attack until next turn.

Spirit Swap

Hero Power·0/0

Choose a minion. Gain Attack with another card.

Sprout It Out!

Hero Power·0/0

Give +1/+2 and Taunt to minions you summon during combat.

Stay Frosty

Hero Power·0/0·End of Turn

Minions cost (2). The Tavern offers one fewer minion and Freezes at the end of each turn.

Stir the Pot

Hero Power·0/0·Discover

Throw a minion in your pot. When you've gathered 3, Discover from their types. (3 left!)

Stormpike Strength

Hero Power·0/0

When you have space in combat, summon a copy of your highest-Health minion. (Unlocks on Turn 7.)

Sulfuras

Hero Power·0/0·End of Turn

At the end of your turn, give your left- and right- most minions +8/+8.

Swap, Lock, & Shop It

Hero Power·0/0

Swap a friendly non-Golden minion with a random one in the Tavern.

Swatting Insects

Hero Power·0/0·Start of Combat

Start of Combat: Give your left-most minion Windfury, Divine Shield, and Taunt.

Tavern Lighting

Hero Power·0/0·Aura

Your Tavern spells give an extra +1/+1. At the start of every 4 turns, improve this. (4 turns left!)

Temporal Tavern

Hero Power·0/0·Refresh·1 Gold

Refresh the Tavern. _Include two minions from a Tier higher than yours.

Tentacular

Hero Power·0/0

When you have space in combat, summon a 2/2 Tentacle with Taunt. (Gains +1/+1 after you sell a minion!)

The Galaxy's Lens

Hero Power·0/0·3 Gold

Get a copy of the last Tavern spell you cast. Each turn, your next Hero Power costs (1) less.

The Perfect Crime

Hero Power·0/0·11 Gold

Steal all cards from the Tavern. Each turn, your next Hero Power costs (1) less.

Three Wishes

Hero Power·0/0·3 Gold

If you have two copies of a minion, find the third. (3 Wishes left!)

Tinker

Hero Power·0/0·Discover·1 Gold

Discover a Magnetic Mech. (Unlocks at Tier 4.)

Trash for Treasure

Hero Power·0/0·Discover

Remove a friendly minion. Discover one from a Tier lower to get.

Twice as Nice

Hero Power·0/0

After the Tavern is Refreshed, copy its highest-Tier minion and Freeze them both.

Ultralisk Cavern

Hero Power·0/0

Your Zerg can morph into Tier 3 Zerg.

Upbeat Harmony

Hero Power·0/0

At the end of every 3 turns, get a plain copy of the left- most card in your hand. (3 turns left!)

Verdant Spheres

Hero Power·0/0

After you buy 3 minions, get a Tavern Coin.

Warp Gate

Hero Power·0/0

At the start of the game, choose from 2 Protoss minions to get after you buy 14 cards. (14 left!)

Warped Conflux

Hero Power·0/0

On Turn 5, visit the Minor Timewarp. (4 turns left!)

Water Invocation

Hero Power·0/0·Start of Combat

Start of Combat: Give your right-most minion Divine Shield and Taunt.

Wax Warband

Hero Power·0/0·Start of Combat

Start of Combat: Give a friendly minion of each type +1/+1. (Improves after you spend 10 Gold!)

Westfall

Hero Power·0/0

In 1 turn, get a random 1-Cost Tavern spell. (1 turn left!)

Whodunit?

Hero Power·0/0

At the start of the game, choose one of two Quests.

Wingmen

Hero Power·0/0·Start of Combat

Start of Combat: Your left- and right-most minions gain +2/+1 and attack immediately.

Wisdom of Ancients

Hero Power·0/0·3 Gold

Increase your maximum Gold by 1.