BG Card Database

All Spells in Hearthstone Battlegrounds

Tavern spells are one-shot effects you buy from the tavern — they cost gold rather than tempo and unlock unique scaling paths that minions alone cannot. Browse all 276 spells in Season 14 below — Every tavern spell with gold cost, tier, and effect details. Click any card for full details.

A New Sprout

Spell·Tier 1·0/0·Discover·3 Gold

Discover a Tier 1 minion.

Alliance Flag

Spell·Tier 1·0/0·Choose One·1 Gold

Choose One - Give a minion +3/+1; or +1/+3.

Banana Bunch

Spell·Tier 1·0/0

Get 2 Tavern Dish Bananas.

Crystallization

Spell·Tier 1·0/0

Your Tavern spells give an extra +1/+1 this game.

Enchanted Lasso

Spell·Tier 1·0/0·2 Gold

Steal a random minion from the Tavern.

Fortify

Spell·Tier 1·0/0·1 Gold

Give a minion +3 Health and Taunt.

Gacha Gift

Spell·Tier 1·0/0·Discover

Discover a Tier 1 minion.

New Recruit

Spell·Tier 1·0/0

The Tavern offers an extra minion with +2/+2 this game.

Recruit a Trainee

Spell·Tier 1·0/0·2 Gold

Get a random Tier 1 minion.

Rocking and Rolling

Spell·Tier 1·0/0·Refresh

For the rest of the game, gain 1 free Refresh at the start of each turn.

Tavern Coin

Spell·Tier 1·0/0·1 Gold

Gain 1 Gold.

Tavern Dish Banana

Spell·Tier 1·0/0·1 Gold

Give a minion +2/+2.

The Good Stuff

Spell·Tier 1·0/0

Give minions in the Tavern +1/+1 this game.

Them Apples

Spell·Tier 1·0/0·1 Gold

Give minions in the Tavern +1/+2.

Unfurled Codex

Spell·Tier 1·0/0

Get a random Tavern spell that costs (2) or more.

Big Brann Play

Spell·Tier 2·0/0

Your Battlecries trigger an extra time this turn.

Chef's Choice

Spell·Tier 2·0/0·2 Gold

Choose a minion. Get a different minion of the same type.

Evolving Tavern

Spell·Tier 2·0/0

Replace all cards in the Tavern with ones of a Tier higher.

Gruul Rules

Spell·Tier 2·0/0

Give a friendly minion "At the end of your turn, gain +4/+4."

Hasty Excavation

Spell·Tier 2·0/0·3 Gold

Gain 1 Gold. This costs Health to buy instead of Gold.

I'm Still Just a Rat in a Cage

Spell·Tier 2·0/0

Give a minion +2 Attack, then double its Attack.

Leaf Through the Pages

Spell·Tier 2·0/0·1 Gold

Gain 2 free Refreshes.

Mageroyal Blossom

Spell·Tier 2·0/0·Discover

Discover a Tavern spell of your Tier.

Might of Stormwind

Spell·Tier 2·0/0·2 Gold

Give four random friendly minions +1/+2.

On the House

Spell·Tier 2·0/0·Discover

Discover a minion of your Tier.

Search Through Time

Spell·Tier 2·0/0·Discover·2 Gold

Discover a minion of your Tier. Lock it in your hand for 1 turn.

Strike Oil

Spell·Tier 2·0/0·3 Gold

Increase your maximum Gold by 1.

The Bouncer

Spell·Tier 2·0/0

Give a friendly minion Taunt, then double its Health.

The Unlimited Coin

Spell·Tier 2·0/0

Gain 1 Gold. Return this to your hand at end of turn.

Time Thief

Spell·Tier 2·0/0·Discover

Discover a minion from your last opponent's warband.

Winner's Bread

Spell·Tier 2·0/0·2 Gold

Give a minion +2/+3. If you win your next combat, give it another +4/+6 at the start of your next turn.

All That Glitters

Spell·Tier 3·0/0

Make a random minion in the Tavern Golden.

B.A.N.A.N.A.S.

Spell·Tier 3·0/0

Fill your hand with Tavern Dish Bananas.

Blood Gem Barrage

Spell·Tier 3·0/0·1 Gold

After the Tavern is Refreshed this game, give its minions +1/+1 worth of Blood Gems.

Buy the Holy Light

Spell·Tier 3·0/0

Give a friendly minion +10 Attack and Divine Shield.

Careful Investment

Spell·Tier 3·0/0·1 Gold

Gain 2 Gold next turn.

Friendly Bounty

Spell·Tier 3·0/0·2 Gold

Get a random minion of your most common type.

Healthy Bounty

Spell·Tier 3·0/0·2 Gold

Give four friendly minions +4 Health.

Hostile Bounty

Spell·Tier 3·0/0·2 Gold

Give four friendly minions +4 Attack.

Mindflayer Goggles

Spell·Tier 3·0/0·Refresh

Steal all cards from the Tavern, then Refresh it.

Mounting Avalanche

Spell·Tier 3·0/0·2 Gold

Sell a friendly minion. Give its stats to your left-most Elemental.

Overconfidence

Spell·Tier 3·0/0·1 Gold

If you win your next combat, gain 3 Gold. If you tie, gain 1.

Planar Telescope

Spell·Tier 3·0/0·Discover·4 Gold

Discover a minion of your most common type.

Portal in a Fountain

Spell·Tier 3·0/0·Pass·3 Gold

Pass a minion in the Tavern.

Power of Al'Akir

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Swatting Insects' your second Hero Power.

Power of Elise

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Lead Explorer' your second Hero Power.

Power of Flurgl

Spell·Tier 3·0/0·2 Gold

Casts When Bought Make 'Gone Fishing' your second Hero Power.

Power of George

Spell·Tier 3·0/0·2 Gold

Casts When Bought Make 'Boon of Light' your second Hero Power.

Power of Guff

Spell·Tier 3·0/0·2 Gold

Casts When Bought Make 'Natural Balance' your second Hero Power.

Power of Shudderwock

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Snicker-Snack' your second Hero Power.

Power of Sylvanas

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Reclaimed Souls' your second Hero Power.

Power of Teron

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Rapid Reanimation' your second Hero Power.

Power of the Lich King

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Reborn Rites' your second Hero Power.

Power of Zephrys

Spell·Tier 3·0/0·1 Gold

Casts When Bought Make 'Three Wishes' your second Hero Power.

Repair Job

Spell·Tier 3·0/0·2 Gold

Give a minion +4/+8.

Repeat Customer

Spell·Tier 3·0/0

Return a friendly non-Golden minion to your hand. Give it +6/+6.

Reserve Prices

Spell·Tier 3·0/0

Tavern spells cost (1) less this turn.

Robust Evolution

Spell·Tier 3·0/0·1 Gold

Choose a minion. Transform it into a random minion of a higher Tier. It keeps its stats.

Selfish Bounty

Spell·Tier 3·0/0·2 Gold

Give your left-most minion +6/+6.

Shiny Ring

Spell·Tier 3·0/0·2 Gold

Give your minions +1/+1.

Staff of Enrichment

Spell·Tier 3·0/0·2 Gold

Give minions in the Tavern +2/+2 this game.

Time Management

Spell·Tier 3·0/0·Choose One·4 Gold

Choose One - Give your minions +2/+2; or At the start of your next turn, give your minions +2/+2 twice.

Timewarped Beanstalk

Spell·Tier 3·0/0·Discover·2 Gold

Discover a 1-Cost card from the Major Timewarp. Lock it in your hand for 1 turn.

Timewarped Big Winner!

Spell·Tier 3·0/0·Discover·2 Gold

Discover a Tier 3 Darkmoon Prize. Repeat at the start of every three turns.

Timewarped Evolving Tavern

Spell·Tier 3·0/0·1 Gold

Get an Evolving Tavern. Repeat at the start of each turn.

Timewarped Lasso

Spell·Tier 3·0/0·1 Gold

Get an Enchanted Lasso. Repeat at the start of each turn.

Timewarped New Recruit

Spell·Tier 3·0/0·1 Gold

Give minions in the Tavern +2/+2 this game. The Tavern always has 7 cards this game.

Timewarped Ring

Spell·Tier 3·0/0·1 Gold

Get a Shiny Ring. Repeat at the start of each turn.

Timewarped Scroll

Spell·Tier 3·0/0·1 Gold

Each turn this is in your hand, transform into a random 2-Cost card from the Minor Timewarp.

Timewarped Trainee

Spell·Tier 3·0/0·1 Gold

Get a random minion each from Tiers 1, 2, and 3.

Top Shelf

Spell·Tier 3·0/0·Discover

Discover a minion from a Tier higher (up to Tier 7).

Training Session

Spell·Tier 3·0/0·Discover

Discover a new Hero Power.

Tricky Trousers

Spell·Tier 3·0/0·1 Gold

Give a minion +1/+2 and Taunt. If it already has Taunt, remove it.

Wealthy Bounty

Spell·Tier 3·0/0·2 Gold

Gain 2 Gold.

Big Winner!

Spell·Tier 4·0/0·Discover

Discover a Darkmoon Prize from each of the previous Prize Tiers.

Boon of Beetles

Spell·Tier 4·0/0·1 Gold

When you have space in combat, summon two 2/2 Beetles and give them Taunt. (2 left!)

Boundless Potential

Spell·Tier 4·0/0·Choose One·3 Gold

Choose One - Discover a minion of your Tier; or a Tavern spell of your Tier.

Cloning Conch

Spell·Tier 4·0/0·4 Gold

Get a random Murloc and a copy of it.

Deepwater Clan

Spell·Tier 4·0/0·2 Gold

Give a minion +2/+2. Give your Murlocs +2/+2.

Defender's Rites

Spell·Tier 4·0/0·2 Gold

Give a minion +7/+7 and Taunt.

Easterly Winds

Spell·Tier 4·0/0·1 Gold

After the Tavern is Refreshed this game, give a random minion in it +6/+6.

Eonar's Favor

Spell·Tier 4·0/0·2 Gold

Choose a minion. Give minions of its type in the Tavern +3/+3 this game.

Fresh Tab

Spell·Tier 4·0/0

Gain 12 Gold.

Friends and Family Discount

Spell·Tier 4·0/0

Minions in the Tavern cost (2) this game.

Gem Confiscation

Spell·Tier 4·0/0·1 Gold

This plays 2 Blood Gems on a minion. It steals all Blood Gems from its neighbors.

Give a Dog a Bone

Spell·Tier 4·0/0

Give a friendly minion Divine Shield, Windfury, and +15/+15.

Gorgeous Goblet

Spell·Tier 4·0/0

Fill your hand with random Tavern spells.

Methodical Madness

Spell·Tier 4·0/0·3 Gold

Choose a friendly Demon. It consumes 2 random Tavern minions to gain their stats and Bonus Keywords.

Mighty Dragonbreath

Spell·Tier 4·0/0·2 Gold

Give your minions +1/+1. Repeat for your Dragons. Repeat for your minions with Divine Shield.

Misplaced Tea Set

Spell·Tier 4·0/0·2 Gold

Give a friendly minion of each type +2/+2.

Natural Blessing

Spell·Tier 4·0/0·4 Gold

Choose a minion. Give all minions that share a type with it +3/+3.

Open Bar

Spell·Tier 4·0/0

Gain 5 free Refreshes. At the start of each turn, gain 5 more.

Raise the Stakes

Spell·Tier 4·0/0

Make a friendly minion Golden and return it to your hand.

Shifting Tide

Spell·Tier 4·0/0·1 Gold

Give a minion +1/+1 twice. If it's a Naga, repeat this.

Spitescale Special

Spell·Tier 4·0/0·2 Gold

Get 3 random Spellcraft spells.

Temperature Shift

Spell·Tier 4·0/0·4 Gold

Get a Fire Baller and a Snow Baller.

Tomb Turning

Spell·Tier 4·0/0·Discover·2 Gold

Discover an Undead. It dies if you play it this turn.

Weapons Forge

Spell·Tier 4·0/0·2 Gold

Get 3 Pointy Arrows.

Armor Stash

Spell·Tier 5·0/0·3 Gold

Set your Armor to 5.

Bargain Bundle

Spell·Tier 5·0/0·Discover·5 Gold

Discover a minion. Your teammate gets the other options.

Brood of Nozdormu

Spell·Tier 5·0/0·Start of Combat·2 Gold

Start of Combat: Double your left-most minion's Attack.

Butchering

Spell·Tier 5·0/0·2 Gold

Destroy a friendly Undead. Your Undead have +5 Attack this game (wherever they are).

Channel the Devourer

Spell·Tier 5·0/0·4 Gold

Sell a friendly minion. Give its stats to a random friendly minion.

Contracted Corpse

Spell·Tier 5·0/0·Discover·3 Gold

Discover a Deathrattle minion.

Corrupted Cupcakes

Spell·Tier 5·0/0·4 Gold

Choose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats.

Forest's Bounty

Spell·Tier 5·0/0·Choose One·2 Gold

Choose One - Give a minion +6/+6 twice; or Give your minions +2/+2.

Golden Touch

Spell·Tier 5·0/0·5 Gold

Make a random minion in the Tavern Golden.

Hired Headhunter

Spell·Tier 5·0/0·Discover·3 Gold

Discover a Battlecry minion.

Portal in a Crystal

Spell·Tier 5·0/0·Pass·2 Gold

Pass a friendly non-Golden minion.

Queen's Command

Spell·Tier 5·0/0·2 Gold

Give your minions +2/+2. Give all your Naga another +2/+2.

Saloon's Finest

Spell·Tier 5·0/0·Refresh·2 Gold

Refresh the Tavern with Tavern spells.

Sanctify

Spell·Tier 5·0/0·1 Gold

Give your minions with Divine Shield +6 Attack.

Timewarped Armor Stash

Spell·Tier 5·0/0·1 Gold

Casts When Bought Gain 10 Armor.

Timewarped B.A.N.A.N.A.S.

Spell·Tier 5·0/0·2 Gold

Fill your hand with Tavern Dish Bananas. Your Tavern spells give an extra +3/+3 this game.

Timewarped Chef's Choice

Spell·Tier 5·0/0·1 Gold

Choose a minion. Get a random minion of the same type from Tiers 4, 5, and 6.

Timewarped Cloning Device

Spell·Tier 5·0/0·2 Gold

Choose a friendly minion. Summon an exact copy of it.

Timewarped Conch

Spell·Tier 5·0/0·1 Gold

Choose a friendly Murloc. Summon an exact copy of it.

Timewarped Corpse

Spell·Tier 5·0/0·Discover·1 Gold

Discover a Deathrattle minion from Tier 5 or higher. Give it Reborn.

Timewarped Evolution

Spell·Tier 5·0/0·Discover·1 Gold

Choose a minion. Discover a Tier 6 minion to transform it into. Set its stats to 30/30.

Timewarped Goldenizer

Spell·Tier 5·0/0·2 Gold

Choose a minion. Make it Golden.

Timewarped On the House

Spell·Tier 5·0/0·Discover·2 Gold

Discover 3 minions from your Tier.

Timewarped Rat in a Cage

Spell·Tier 5·0/0·1 Gold

Give a minion +2/+2, then double its stats.

Timewarped Revelation

Spell·Tier 5·0/0·Discover·1 Gold

Discover a 1-Cost and 2-Cost minion from the Minor Timewarp.

Timewarped Ritual

Spell·Tier 5·0/0·Discover·2 Gold

Discover two Tier 7 minions.

Timewarped Special

Spell·Tier 5·0/0·1 Gold

Fill your hand with random Spellcraft spells.

Timewarped Strike Oil

Spell·Tier 5·0/0·2 Gold

Increase your maximum Gold by 4. Gain 4 Gold.

Timewarped Thief

Spell·Tier 5·0/0·Discover·1 Gold

Discover a minion from your warband last game! Set its stats to 20/20.

Unmasked Identity

Spell·Tier 5·0/0·Discover·3 Gold

Discover a new Hero Power.

Upper Hand

Spell·Tier 5·0/0·Start of Combat·3 Gold

Start of Combat: Set a random enemy minion's Health to 1.

Wave of Gold

Spell·Tier 5·0/0·2 Gold

Give your minions +3/+2. Give Golden ones another +3/+2.

Azerite Empowerment

Spell·Tier 6·0/0·4 Gold

Give your minions +2/+2 twice.

Eyes of the Earth Mother

Spell·Tier 6·0/0·4 Gold

Choose a friendly minion from Tier 4 or below. Make it Golden.

Fandral's Fortune

Spell·Tier 6·0/0·Discover·3 Gold

Discover a Choose One card. It has both effects combined.

Lost Staff of Hamuul

Spell·Tier 6·0/0·Refresh·2 Gold

Choose a minion. Refresh the Tavern with minions of its type.

Perfect Vision

Spell·Tier 6·0/0·2 Gold

Set a minion's stats to 20/20.

Hallowed Ritual

Spell·Tier 7·0/0·Discover·5 Gold

Discover a Tier 7 minion.

Menagerie Tableware

Spell·Tier 7·0/0·4 Gold

Give your minions +3/+3. Repeat for each different friendly minion type.

Sacred Gift

Spell·Tier 7·0/0·4 Gold

Give a minion Divine Shield.

Sharing is Caring

Spell·Tier 7·0/0·Start of Combat·2 Gold

Start of Combat: Your left-most minion gains stats equal to the nearest enemy minion's.

Accelerator

Spell·0/0

Transform a minion into one from a Tier higher.

Admiration

Spell·0/0·Start of Combat

Start of Combat: Gain the stats of the minion to the left.

Affinity

Spell·0/0

At the end of every 2 turns, get a random minion of this type.

All For One

Spell·0/0

Give a minion +6/+6 twice.

Allied Buckler

Spell·0/0

Give a minion +1/+3.

Allied Mace

Spell·0/0

Give a minion +3/+1.

Amalgamation

Spell·0/0

Has all minion types.

Angler's Lure

Spell·0/0

Give a minion +2/+6 and Taunt until next turn.

Arm Day

Spell·0/0

Your Blood Gems give an extra +1 Attack this game.

Autodefense Matrix

Spell·0/0·Secret

Secret: When one of your minions is attacked, give it Divine Shield.

Avenge

Spell·0/0·Secret

Secret: When one of your minions dies, give a random friendly minion +3/+2.

Bananas

Spell·0/0·1 Gold

Give a minion +1/+1.

Battle Scars

Spell·0/0

Has +3/+3 for each Battlecry you've triggered this game. (0)

Battle Scars

Spell·0/0

Has +2/+2 for each Battlecry you've triggered this game. (0)

Better Autodefense Matrix

Spell·0/0·Secret

Secret: When one of your minions is attacked, give it Divine Shield. It takes 2 hits to break this combat.

Better Pack Tactics

Spell·0/0·Secret

Secret: When a friendly minion is attacked, summon a copy of it.

Better Redemption

Spell·0/0·Secret

Secret: When a friendly minion dies, return it to life with full Health and enchantments.

Better Venomstrike Trap

Spell·0/0·Secret

Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra and give it Reborn.

Big Banana

Spell·0/0·1 Gold

Give a minion +2/+2.

Blood Gem

Spell·0/0

Give a minion +1/+1.

Blood Gem

Spell·0/0

Give a minion +1/+1. If it's a Quilboar, also give it Divine Shield.

Blood Gem

Spell·0/0

Give a minion +1/+1. If it's a Quilboar, also give it Reborn.

Brandish the Flail

Spell·0/0

Play 3 Blood Gems on all friendly minions.

Charisma

Spell·0/0·Rally

Rally: Get a random minion of your most common type.

Chillmere Mosaic

Spell·0/0·Refresh

Refresh the Tavern with Battlecry minions. They cost (1).

Coin Pouch

Spell·0/0

Gain 8 Gold.

Coin Pouch

Spell·0/0

Gain 3 Gold.

Coin Pouch

Spell·0/0

Gain 5 Gold.

Collect the Bounty

Spell·0/0

Increase your maximum Gold by 1.

Competitive Spirit

Spell·0/0·Secret

Secret: When your turn starts, give your minions +1/+1.

Consanguinity

Spell·0/0·Rally

Rally: Get 2 Blood Gems.

Consolation Coin

Spell·0/0

Gain 1 Gold. (There were no available minions of a valid type.)

Consolation Coin

Spell·0/0

Gain 1 Gold. (Your opponent had no minions.)

Dark Gifts!

Spell·0/0

Choose a minion of your Tier with a Dark Gift!

Death's Embrace

Spell·0/0

Has +2/+2 for each Deathrattle you've triggered this game. (0)

Death's Embrace

Spell·0/0

Has +1/+1 for each Deathrattle you've triggered this game. (0)

Defensive Sacrifice

Spell·0/0·Deathrattle

Deathrattle: Give this minion's max Health to another friendly minion.

Defensive Stance

Spell·0/0

'Conviction' gives an extra +1 Health this game.

Defensive Stance

Spell·0/0

'Conviction' gives an extra +2 Health this game.

Demonology

Spell·0/0·Rally

Rally: Add a Fodder to your next 3 Refreshes.

Dexterity

Spell·0/0

Whenever you play a card, gain +2/+2.

Dexterity

Spell·0/0

Whenever you play a card, gain +4/+4.

Dig In

Spell·0/0

Your Blood Gems give an extra +1/+1 this game.

Do It Later

Spell·0/0

At the start of your next turn, give your minions +2/+2 twice.

Double Stitch

Spell·0/0

Choose a friendly minion. Double its stats and lock it in your hand for 1 turn.

Double Vision

Spell·0/0

Get an extra copy of this.

Duplicating Lens

Spell·0/0

Choose a minion from Tier 3 or below. Get a plain copy of it.

Echoing Voice

Spell·0/0·End of Turn

At the end of your turn, trigger this minion's Battlecries.

Effigy

Spell·0/0·Secret

Secret: When a friendly minion dies, summon a random minion with the same Cost.

Eleventh Hour

Spell·0/0·Secret

Secret: When your hero takes fatal damage in combat, prevent it and gain 11 Gold next turn instead.

Ensnare the Target

Spell·0/0

Get a random Quilboar.

Evolving Scroll

Spell·0/0

Each turn this is in your hand, transform it into a random Tavern spell of a higher Tier.

Fill Your Plate

Spell·0/0

Get 4 Blood Gems.

Floating Candle Set

Spell·0/0

Trigger a friendly minion's Deathrattle.

Fly the Flag

Spell·0/0

Choose a minion from Tier 6 or below. Add plain copies of it to YOUR minion pool.

Fortitude

Spell·0/0

+4/+4.

Fresh Perspective

Spell·0/0·Deathrattle

Deathrattle: Gain 2 free Refreshes.

Full-on Barrage

Spell·0/0

Cast Blood Gem Barrage 3 times.

Furtiveness

Spell·0/0·Stealth

Stealth

Gem Day

Spell·0/0·Choose One

Choose One - Your Blood Gems give an extra +1 Attack this game; or +1 Health.

Giant Dewdrop

Spell·0/0

Your Tavern spells give an extra +1 Health this game.

Gilding

Spell·0/0

This is Golden, but doesn't give a Triple Reward.

Glowing Crown

Spell·0/0

Give a minion Divine Shield until next turn.

Gold Coin

Spell·0/0

Gain 1 Gold.

Golden Arrow

Spell·0/0

Choose a minion in the Tavern. Make it Golden.

Golemancy

Spell·0/0·Deathrattle

Deathrattle: Summon a Golem with this minion's stats.

Hand of Salvation

Spell·0/0·Secret

Secret: When your second minion dies in a turn, return it to life.

Harpy's Talons

Spell·0/0·Divine Shield, Windfury

Divine Shield, Windfury

Hostility

Spell·0/0·Start of Combat

Start of Combat: Double this minion's Attack.

Hug the Wall

Spell·0/0

Gain 2 free Refreshes.

Hurry Up

Spell·0/0

Give your minions +2/+2.

Ice Block

Spell·0/0·Secret

Secret: When your hero takes fatal damage, prevent it and become Immune this turn.

Incubation

Spell·0/0

+2/+2. In 2 turns, double this minion's stats.

Invulnerability

Spell·0/0·Immune

Immune while attacking.

Jailer Sticker

Spell·0/0

Destroy a friendly Undead to get 2 random Undead.

Jailer Sticker

Spell·0/0

Destroy a friendly Undead to get a random Undead.

Jaws of Death

Spell·0/0·Start of Combat

Start of Combat: Trigger this minion's Deathrattles.

Kidnap Sack

Spell·0/0

Choose a non-Golden card to move to your hand.

Leg Day

Spell·0/0

Your Blood Gems give an extra +1 Health this game.

Lockbox

Spell·0/0·2 Gold

Unplayable. In 5 turns, break this open and get a random Golden minion with a type! (5 turns left!)

Magic Prize

Spell·0/0·Discover

Discover a Tavern spell from Tier 0.

Meditation

Spell·0/0

Your Tavern spells give an extra +1/+1 this game.

Mine Deeper

Spell·0/0

Get a Gem Day.

Mini-Trident

Spell·0/0

Give a minion +2 Attack until next turn.

Mystic Essence

Spell·0/0·Deathrattle

Deathrattle: Get a random Tavern spell.

Nick the Gems

Spell·0/0

Get 3 Blood Gems.

Offensive Sacrifice

Spell·0/0·Deathrattle

Deathrattle: Give this minion's Attack to another friendly minion.

Offensive Stance

Spell·0/0

'Conviction' gives an extra +1 Attack this game.

Offensive Stance

Spell·0/0

'Conviction' gives an extra +2 Attack this game.

One For All

Spell·0/0

Give your minions +2/+2.

Ophidian Staff

Spell·0/0

Give a Beast +2/+2 and Reborn.

Pack Tactics

Spell·0/0·Secret

Secret: When a friendly minion is attacked, summon a 3/3 copy.

Persisting Horror

Spell·0/0·Reborn

Reborn. Is Reborn with full stats and Bonus Keywords.

Piggy Bank

Spell·0/0

Gain 1 Gold. (Improves each turn!)

Polarization

Spell·0/0·End of Turn

At the end of your turn, Magnetize a random Mech to this.

Pristine Lilies

Spell·0/0

Your Tavern spells give an extra +1 Attack this game.

Private Selection

Spell·0/0·Pass

Choose a minion. Get a different random minion of its type, then Pass it.

Prize

Spell·0/0·Discover

Discover a minion from Tier 0.

Reckoning

Spell·0/0·Secret

Secret: After an enemy minion deals 3 or more damage, destroy it.

Recruitment Map

Spell·0/0·Discover·3 Gold

Discover a minion from Tier 0.

Redemption

Spell·0/0·Secret

Secret: When a friendly minion dies, return it to life with 1 Health.

Replication

Spell·0/0

At the end of every 2 turns, get a plain copy of this.

Resistance

Spell·0/0·Start of Combat

Start of Combat: Double this minion's Health.

Rime or Reason

Spell·0/0

Get a random Tavern spell that gives stats.

Sharpened Sword

Spell·0/0

Whenever you play a card, gain +2 Attack.

Siren's Song

Spell·0/0

Choose a minion in the Tavern to get a copy of (except Sea Witch Zar'jira).

Slimy Shield

Spell·0/0

Give a minion +1/+1 and Taunt.

Snake Trap

Spell·0/0·Secret

Secret: When one of your minions is attacked, summon three 1/1 Snakes.

Spell Siphon

Spell·0/0

Has +3/+3 for each Tavern spell you've cast this game. (0)

Spell Siphon

Spell·0/0

Has +2/+2 for each Tavern spell you've cast this game. (0)

Splitting Image

Spell·0/0·Secret

Secret: When one of your minions is attacked, summon a copy of it.

Sprightly Sprucing

Spell·0/0

Give a Beast +1/+1 and Reborn.

Sprightly Support

Spell·0/0

Give a Beast +4 Attack and Windfury.

Steady Growth

Spell·0/0·End of Turn

At the end of your turn, gain +0/+0.

Sunken Persistence

Spell·0/0

This minion's Spellcrafts are permanent.

Take the Gems

Spell·0/0

Get 2 Blood Gems.

Tarecgosa's Blessing

Spell·0/0

Permanently keeps stats and Bonus Keywords gained in combat.

Thaumaturgy

Spell·0/0

Give a minion +1/+1 until next turn. (Improved by every 4 spells you've cast this game!)

The Golden Hammer

Spell·0/0

Make a friendly minion Golden until next turn.

The Goldenizer

Spell·0/0

Make a friendly minion Golden.

Time Turning

Spell·0/0

This minion's end of turn effects also trigger at start of turn.

Titanic Strength

Spell·0/0

+1000 Attack.

Token of the Old Gods

Spell·0/0

Choose a minion. Then choose a minion from a Tier higher to transform it into.

Toreth's Blessing

Spell·0/0

This minion's Divine Shield takes 2 more hits to break.

Toughened Shield

Spell·0/0

Whenever you play a card, gain +2 Health.

Toxicity

Spell·0/0·Venomous

Venomous

Transcendence

Spell·0/0·Start of Combat

Start of Combat: Triple this minion's stats.

Triple Prize

Spell·0/0·Discover

Discover a Tier 3 Darkmoon Prize.

Triple Reward

Spell·0/0·Discover

Discover a Tier 0 Darkmoon Prize.

Triple Reward

Spell·0/0·Discover

Discover a minion from Tier 0.

Triple Reward

Spell·0/0·Discover

Discover a minion from Tier 0.

Undersea Mount

Spell·0/0

Give a minion +2/+2. If it's a Naga, also give it Windfury until next turn.

Venomstrike Trap

Spell·0/0·Secret

Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra.

Way of the Mage

Spell·0/0·Discover

Discover a Tavern spell of your Tier.

Way of the Warrior

Spell·0/0·Discover

Discover a minion of your Tier.

Well Wishes

Spell·0/0·Pass

Pass a non-Golden minion (except Well Wisher).

Wild Banana

Spell·0/0

Give a friendly Beast +1/+1.